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TIGSource ForumsPlayerGamesDark Souls and Bloodborne
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Author Topic: Dark Souls and Bloodborne  (Read 535572 times)
DJFloppyFish
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« Reply #5280 on: May 26, 2015, 07:54:06 PM »

I still think the forced farming is shitty. I just think the new cap won't effect my playing all that much either now, since I've gotten better. I'm not necessarily agreeing that it was never a problem.

@FK in the Coffee: I agree. I already hold DeS/Dsk1 in as high regard as my childhood classics. I can't think of two games that have had a more profound effect on games in recent years. But this is a Souls thread, so some bias is at play here... Tongue
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MeshGearFox
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« Reply #5281 on: May 26, 2015, 08:46:25 PM »

DeS/Dsk1
childhood classics.

fuck
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DJFloppyFish
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« Reply #5282 on: May 26, 2015, 09:02:31 PM »

thank you for eloquently expressing yourself
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« Reply #5283 on: May 27, 2015, 04:24:34 AM »

if im honest about this, the souls games are probably my favorite games of all time (tho not necessarily the *best*).
 
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SousaVilla
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« Reply #5284 on: May 27, 2015, 06:03:33 AM »

I want to do a gun/itens only run. Somebody know if it's fun to play or just boring?

I think I was too critical of bloodborne in this thread, lol. My bad. I've been playing the game since the release so I definitely love it.  Shrug
« Last Edit: May 27, 2015, 06:18:10 AM by SousaVilla » Logged
Dragonmaw
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« Reply #5285 on: May 27, 2015, 08:01:49 AM »

Yeah I don't mind the cap. I'd even be willing to see it lowered to 10 if they just removed them as a farmable item altogether. Long live Estus.
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Dragonmaw
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« Reply #5286 on: May 27, 2015, 12:00:56 PM »

v good piece on bborne, abuse dynamics, and consent http://www.pastemagazine.com/articles/2015/05/blood-and-vogue-fka-twigs-bloodborne-and-player-co.html
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« Reply #5287 on: May 27, 2015, 12:19:18 PM »

stop hateing on the vials  >:(
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Dragonmaw
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« Reply #5288 on: May 27, 2015, 12:39:20 PM »

never. it's bad design.
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« Reply #5289 on: May 27, 2015, 12:41:59 PM »

ur ass is bad design
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DJFloppyFish
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« Reply #5290 on: May 27, 2015, 01:37:22 PM »

loran darkbeast is such a fucker with that increased AoE ohmygod
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Chris MacAdam
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« Reply #5291 on: May 27, 2015, 02:31:34 PM »

so I just bought DS1 on steam. Going to try and play it here in a bit when it finishes downloading. Hopefully I can get on the souls bandwagon  Wink
What do people here think about DK1? better or worse than the other ones?
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« Reply #5292 on: May 27, 2015, 02:38:48 PM »

best in the series (by a small margin tho)
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DJFloppyFish
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« Reply #5293 on: May 27, 2015, 03:22:31 PM »

seconded Hand Thumbs Up Right
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« Reply #5294 on: May 27, 2015, 03:58:31 PM »

i kinda like how the souls games are simultaneously (em)power(ment) fantasies and weakness fantasies, how they manage to be both about experimentation & freedom and about submission & discipline. i don't know why it works, but it does. just some musing as a vague semi response to maw's article link.



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FK in the Coffee
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« Reply #5295 on: May 27, 2015, 04:42:55 PM »

I feel like Bloodborne's difficulty enhances its atmosphere in an incredible way tbh

I've played plenty of “horror” games that don't feel horrifying at all because the game makes you so OP, but even wielding monstrous trick weapons which are frightening in their own right still puts you leagues below most of the game's enemies. The looming risk of lost progress adds so much tension and terror to the already nightmarish world.
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SousaVilla
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« Reply #5296 on: May 28, 2015, 03:55:06 AM »

I don't think the difficulty contradicts the empowerment narrative. The difficult is there to make you feel even more powerful when you actually defeat a boss or a strong enemy. The game is not only about dying all the time, it's about dying all the time and then winning, which makes the victory more meaningful and satisfaying. (you got that revenge feeling when you finally kill smough and ornstein, take that bosses!)

BUT, I find interesting how the story of the souls games is not one of empowerment. In bloodborne, the line between man and beast is blurred, you're told that the beasts are people and that hunters are the worst kind of beasts. The whole hunt is a mechanism of the church to cover up their own excess in the use of blood and the final step of empowerment, the ascension to godhood, turns you into a pathetic slime. The ending of the souls series tend to be anticlimatic because they frustrate your expectation of empowerment and of closure. In this way, they remind me of Shadow of the Colossus, where plot and gameplay collides and you have a interesting paradox. 
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BumblingSirOnion
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« Reply #5297 on: May 28, 2015, 06:50:34 AM »

Dark Souls, man, what kind of loser would ever like THIS game series.
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« Reply #5298 on: May 28, 2015, 07:23:01 AM »

Nerds all over the shop; you'll be one of them, sooner or later.
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« Reply #5299 on: May 28, 2015, 08:54:22 AM »

hi
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