herror
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« Reply #16600 on: January 29, 2012, 10:58:43 AM » |
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Core Xii
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« Reply #16602 on: January 30, 2012, 12:58:36 AM » |
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Aah, my brain can't decide if it's driving forward or backward. When I look directly at it, it goes forward; when I see it with peripheral vision, it reverses!
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Yrgkala
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« Reply #16603 on: January 30, 2012, 02:24:21 AM » |
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keo
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« Reply #16604 on: January 30, 2012, 02:35:27 AM » |
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the animation is a little robotic as opposed to natural, but you definitely get a sense of weight from it.
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UP_Kevin
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« Reply #16605 on: January 30, 2012, 08:36:04 AM » |
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Aah, my brain can't decide if it's driving forward or backward. When I look directly at it, it goes forward; when I see it with peripheral vision, it reverses! Yeah, I forgot to mention, the reason that's so crappy animation-wise is because it was part of a two-frame animation challenge at pixeljoint and I used the majority of my palette number restriction on the actual van. Otherwise, I could have made a really nice environment and made it about 10 frames with kids on the sidewalk and stuff. The wheels would also have been chrome and not two-frame lines that go back and forth.
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:^)
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« Reply #16606 on: January 30, 2012, 08:41:28 AM » |
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Work on it more kevin. I think you can pull more out of that palette.
There are ways. U can doo et.
Great, I'm a big jerk. Because i dont know how to help/show you from my iPod.
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ChevyRay
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« Reply #16607 on: January 30, 2012, 09:04:35 AM » |
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Neat coloring style, reminds me of some of the stuff Atnas does. I'd like to see a mockup with these types of colors.
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Nystre
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« Reply #16609 on: January 30, 2012, 12:15:36 PM » |
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jotapeh
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« Reply #16610 on: January 30, 2012, 12:32:35 PM » |
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yup those are cute.
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Damian
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« Reply #16611 on: January 30, 2012, 12:35:48 PM » |
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Paged to soon. I love all these animations. The fast run kinda looks like hes moving backwards though.
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Nystre
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« Reply #16612 on: January 30, 2012, 12:38:23 PM » |
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Paged to soon. I love all these animations. The fast run kinda looks like hes moving backwards though.
Ah, I could see that, yeah. It seems to look fine ingame right now though, so it might just be the fact the gif is stationary? When I've got a demo up and people can see how everything looks all put together, I'll make some adjustments if it still seems bothersome~
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Yrgkala
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« Reply #16613 on: January 30, 2012, 03:01:31 PM » |
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Neat coloring style, reminds me of some of the stuff Atnas does. I'd like to see a mockup with these types of colors. A very rough try. Going for some Another World architecture
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Thardus
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« Reply #16614 on: January 30, 2012, 03:20:12 PM » |
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I absolutely LOVE these. Great job!
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Dragonmaw
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« Reply #16615 on: January 30, 2012, 04:08:57 PM » |
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Those are some pretty slick pixelins Nystre
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AntiPseudonym
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« Reply #16616 on: January 30, 2012, 04:23:42 PM » |
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A very rough try. Going for some Another World architecture I'm digging it, the colors and atmosphere are spot on.
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Nystre
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« Reply #16617 on: January 30, 2012, 04:25:59 PM » |
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Aha thank you guys for the kind words~
Between hardcore piles of homework from Biology, I've been busting out work on this game since the start of the month and it's finally kind of resembling... something that is like a game. :T so I appreciate the feedback! I hope you like games with lots of animations BECAUSE THAT IS WHAT IS GOING ON HERE
But yes yes really, it's nice to have some positive reinforcement! Things are looking bright for this game and it may actually be the first one I finish C: I am hoping to have a demo to show by the end of February!
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« Last Edit: January 30, 2012, 05:08:32 PM by Nystre »
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ink.inc
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« Reply #16619 on: January 31, 2012, 04:15:27 AM » |
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HNGGGG
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