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TIGSource ForumsCommunityDevLogsZero Gear - a multiplayer kart racing game
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Author Topic: Zero Gear - a multiplayer kart racing game  (Read 114748 times)
The-Imp
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« Reply #440 on: November 07, 2009, 04:47:54 AM »

I never got a good enough graphics card to play when it was in the closed beta.
Cry

Well, congratulations guy on the new release! I commend you on your efforts!
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marshmonkey
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« Reply #441 on: November 07, 2009, 08:49:38 AM »

Ahhhh hahaha I laughed so hard when I drove past a giant radio with Pencil and Henry the Fist (Zero Gear FM Hosts, look in credits!) arguing on it lol.


Alas I could not get bots working but I think that's just because I don't know how to do it. All the changes are really smooth Dave, the game looks ready to release, great work all three of you.

When you go to start game, there is a drop down box for "min number of players" if you set it to say, 4 - then when you create the game, it will add 3 bots in order to match the min players #.

Thanks guys!
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hyperduck
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« Reply #442 on: November 07, 2009, 12:50:13 PM »

Nailed it! But nobody wants to play with the UK lads Sad
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marshmonkey
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« Reply #443 on: November 07, 2009, 05:27:54 PM »

NimbleBit is in kahoots with HyperDuck! Who would have guessed?!?!

newz -> http://hyperduck.co.uk/
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hyperduck
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« Reply #444 on: November 07, 2009, 05:53:50 PM »

 Gentleman

See the caption under my username for further details.
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hyperduck
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« Reply #445 on: November 09, 2009, 01:24:13 AM »

http://myzerogear.com/beta/invite.php

Beta keys avail? COME ON YOU LOT!
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marshmonkey
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« Reply #446 on: November 09, 2009, 06:31:43 AM »

Beta signups are live! Go here: http://myzerogear.com/beta/invite.php  Gentleman
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« Reply #447 on: November 09, 2009, 02:45:11 PM »

Sweet! Got my beta sign-up and installed on Steam. Had to look through my spam folder though to find the invite.
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YagerX
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« Reply #448 on: November 09, 2009, 03:08:07 PM »

YAY I'm IN!
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Inanimate
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« Reply #449 on: November 09, 2009, 04:41:04 PM »

INSTALLING

I'll FINALLY be able to enjoy the goodness that this is~!
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hyperduck
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« Reply #450 on: November 10, 2009, 04:06:33 PM »

MOARRRRRRRRR!! I want to playz with UK peepz! easy pings ftw.
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Core Xii
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« Reply #451 on: November 11, 2009, 01:54:34 AM »

You really ought to set up a public bug reporting interface if you expect any feedback. I'm not going to register on yet another forum just to do that.
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Jrsquee
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« Reply #452 on: November 11, 2009, 08:31:57 PM »

can't wait for my beta key
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hyperduck
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« Reply #453 on: November 11, 2009, 11:47:40 PM »

You really ought to set up a public bug reporting interface if you expect any feedback. I'm not going to register on yet another forum just to do that.

Since you're not up for registering, I think this email will help you out [email protected]. A lot of the first set of beta testers still use it and I get feedback through my mail everyday, everybody connected to the email gets the updates regardless of it being ZG team or ZG beta testers. The three lads have gotten a lot of ground covered thanks to it, and it looks like the updates will be great.


EDIT: I must stress that, obviously, I am a ZG beta tester, not one of the devs lol. Just a man with a music box.
« Last Edit: November 12, 2009, 07:30:27 AM by HyperDuck » Logged

Wander
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« Reply #454 on: November 12, 2009, 01:09:44 AM »

so much work went in to this - beautiful.

my comp is a POS but when I update in a season I'm all over stuff like that!

:-)
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marshmonkey
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« Reply #455 on: November 12, 2009, 10:04:23 AM »

Any feedback can be left in this thread, then that is not extra work for anybody! Hooray!  Beer!
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Hideous
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« Reply #456 on: November 12, 2009, 10:12:06 AM »

Note: Increase lightness of text on hyperduck website, please. Hard to read without highlighting it.
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marshmonkey
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« Reply #457 on: November 12, 2009, 05:51:19 PM »

4 days after our beta went live we have a new update for everyone! Here is the changes:

1.0.1.0 Change Log

* Kart physics modified, the kart is much heavier now as well as other subtle tweaks
* Air steering is now only engaged by pressing the steer direction after leaving the ground
* Some maps updated to work better with new kart physics
* Camera adjustments, closer to kart, fixed distance, crosshair added to aim mode
* Ice cube will not ice the player who dropped it behind them when it obviously shouldn't
* Win score changed from 500 to 400 in Tag mode
* All players given springs in Target mode and bumpers removed until they are functional again
* Soccer ball/hockey puck larger and easier to hit
* Country code added to the server browser so you can see how close a server is to you
* Rank sorted correctly in the server browser now
* Setting added to enable the screen blur effect on boost as some players were reporting problems
* The game responds to input correctly after closing the settings or server GUI while in game
* The map change timer works correctly in the server settings GUI
* Map name and server name added to the player roster GUI
* Laps/Place GUI is now visible in spectator mode
* The goal GUI now tells the user which goal they need to shoot the ball/puck into
* The signal GUI will warn the user if they connect to a server with a very large ping
* Upon pressing the reset key, a GUI pops up to notify the user they will soon be reset
* GUI is now visible in Skate
* Newb loading screen key layout image simplified
* Music updated and Hyperduck accessory added (quack quack!!)
* Sound errors no longer print out to the log which seems to prevent the game from slowing down over time
* Bug in sound priority system fixed which should prevent more important sounds (music, engine noises, etc) from cutting out on some sound cards
* Fixed the "Failed to find receive data peer" bug that happened sometimes after exiting the game and starting it again quickly

Go check it out!
« Last Edit: November 12, 2009, 07:19:51 PM by marshmonkey » Logged

alspal
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« Reply #458 on: November 12, 2009, 06:14:26 PM »

Are you going to make it more playable for people with bad ping? Most people seem to just be from US.
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marshmonkey
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« Reply #459 on: November 12, 2009, 06:16:51 PM »

unfortunately the game will never be playable across continents, you will have to either find some people in your county / vicinity to play with, or play against the AI.
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