Today, I bought and learned the UI for Aseprite. I cannot express how efficient animating is in Aseprite versus what I had been doing...
In my first hour I whipped this new basic idle animation together!
The old idle animation was too busy for what it was, so what I have in mind going forward is that at the end of each idle animation cycle I'll switch to a random idle animation. There will be something like a 70% chance to switch to the basic idle, and smaller percent chances to switch to flavor animation like blinking or other fun things. I have a few ideas in mind but those will come much later.
Since then I've been working on the code side of things. My goal for this month was to put out a GIF of December walking around the world but tbh if I stick to this new full-time production schedule, I might hit that goal by the end of the week. Rather than become relaxed, I'll immediately try to start hitting February's goal.