Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411670 Posts in 69397 Topics- by 58452 Members - Latest Member: homina

May 16, 2024, 12:14:01 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperPlaytestingDoomshark
Pages: [1]
Print
Author Topic: Doomshark  (Read 3306 times)
TheSnidr
Level 1
*


View Profile
« on: October 29, 2013, 02:23:12 AM »

Download
Post in jam topic

Description
This game takes you on the journey of a tiny fish desperately trying to adapt to rougher waters!
WARNING: Contains sharks with frickin lasers attached to their heads!

It was made for the 12th GMC jam, and the theme of the jam was "Evolution", and the handicap was "Trains or locomotives must appear in the game at some time, and must affect the gameplay in some form".

Controls
Move by moving the mouse
Special actions with space

Credits
Everything is programmed by TheSnidr.
Most of the graphics are made by TheSnidr,
Lolligirl made the seaweed and jellyfish, and google supplied the rest.
Music: "Her smile" by ShadowofLight

« Last Edit: November 03, 2013, 11:43:49 AM by TheSnidr » Logged
TheSnidr
Level 1
*


View Profile
« Reply #1 on: November 02, 2013, 01:53:10 AM »

IAmJ3richoholic made an amazing Let's Play of the game!


Logged
adganong
Level 0
***


Motif


View Profile
« Reply #2 on: November 02, 2013, 03:29:51 PM »

The pictures remind me of Superman 64... That worries me
Logged
TheSnidr
Level 1
*


View Profile
« Reply #3 on: November 02, 2013, 03:45:30 PM »

That's too bad.
Logged
TheSnidr
Level 1
*


View Profile
« Reply #4 on: November 19, 2013, 11:29:28 AM »

Okay, so, this game never became a really big hit here on TIGSource, but it got quite a few Let's Plays on youtube, which I think is really awesome!







Pelataan Doomshark !!
Doomshark ~ FRICKIN' LASERS!
[GMC Jam 12] DoomShark
2 in 1 - Doom Shark + Zineth -!המשחק הכי גרוע והמשחק הכי טוב
Doomshark <-- this one by Yamimash now has over 40 000 views
DoomShark | DoomShark NOOOOO!!! | Indie Game Time
Logged
PeteHuf
Level 0
***



View Profile WWW
« Reply #5 on: November 19, 2013, 08:32:48 PM »

The pictures remind me of Superman 64... That worries me
That was my first thought as well.  Tongue

It is the rings and the low-poly that does it.
Logged

Biodrome Devlog! Competitive exploration in procedural platformer adventure worlds.
Alex Higgins
Level 2
**


@alchiggins on Twitter


View Profile WWW
« Reply #6 on: December 04, 2013, 08:02:51 PM »

Bahaha this was sick. I can't believe you pulled this off in 72 hours. Fantastic progression - the whole thing stayed fresh and interesting..
Logged

My Dev Blog! >  Sassy Echidna Software
WIP >  Monsterpunk
Latest Game >  Bloodjak
starsrift
Level 10
*****


Apparently I am a ruiner of worlds. Ooops.


View Profile WWW
« Reply #7 on: December 05, 2013, 04:56:21 PM »

This is actually rather brilliant, and the sort of game that really shouldn't exist outside of a game jam owing to its scope.

Well done.
Logged

"Vigorous writing is concise." - William Strunk, Jr.
As is coding.

I take life with a grain of salt.
And a slice of lime, plus a shot of tequila.
TheSnidr
Level 1
*


View Profile
« Reply #8 on: December 08, 2013, 09:38:44 AM »

Thank you so much for some actual comments! Alchiggins, it was my goal to not give the player a chance to get bored, but constantly give them something new and fresh. Of course though, there's a limit to how different I can make each part in a 72 hour game jam, so it's mostly different hazards and slightly different controls. It seems I made the helicopter phase a little too hard Tongue

I made a little video showing off the game, showing it from different angles, and I also made a compilation of clips from video reviews of it:


Logged
ScaryRobotGames
Level 0
**



View Profile WWW
« Reply #9 on: December 08, 2013, 10:26:06 AM »

The evolving gameplay is terrific and humorous.  An amazing accomplishment in 72 hours.  And a bonus point for the novel approach of adding animation to an engine that doesn't support animation!
Logged

OhMyNugget
Level 0
*

I make some youtube videos now and again


View Profile WWW
« Reply #10 on: December 09, 2013, 08:45:43 AM »

Fricken lazer beams :D Great game, If you've got some time to kill hit this one up
Logged
IndiePendant
Level 0
*


View Profile
« Reply #11 on: December 26, 2013, 09:37:39 PM »

Norton found a threat.... Who, Me?
Logged

-IndiePendant
Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic