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TIGSource ForumsDeveloperPlaytestingGame «Fly away» (now in Flash)
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Author Topic: Game «Fly away» (now in Flash)  (Read 3757 times)
4mlr
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« on: October 17, 2009, 03:15:42 AM »







Fly away from here, girl. Fly away quickly in the clouds!

Download: http://www.qwertypic.org.ua/download/fly.zip

UPDATE!!!
Now there is an end. Fly just higher and higher and after that don't close game.
« Last Edit: November 10, 2009, 03:58:55 AM by 4mlr » Logged
deathtotheweird
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« Reply #1 on: October 17, 2009, 05:52:50 AM »

Oh wow, didn't except to wake up and see something like this on here. Very very lovely game.

Music, did not fit. Felt out of place. I had to mute it. I did like the music though, it just didn't feel right in the game. I dunno how to explain it further though...

But never mind that, it is an interesting game. I need to play it a bit more to see if the words do anything or if I was just imagining it...and before I give my thoughts about what I think the game might mean or what it's about..etc.

Eager to see what you create next...unless its like NYFG Tongue
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moi
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« Reply #2 on: October 17, 2009, 08:01:11 AM »

inspired by balloon boy?
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4mlr
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« Reply #3 on: October 17, 2009, 09:06:03 AM »

Oh wow, didn't except to wake up and see something like this on here. Very very lovely game.

Music, did not fit. Felt out of place. I had to mute it. I did like the music though, it just didn't feel right in the game. I dunno how to explain it further though...

But never mind that, it is an interesting game. I need to play it a bit more to see if the words do anything or if I was just imagining it...and before I give my thoughts about what I think the game might mean or what it's about..etc.

Eager to see what you create next...unless its like NYFG Tongue

What music will be good?
It's like NYFG because now autumn. Autumn - hard time... with hard games Smiley

inspired by balloon boy?
no
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deathtotheweird
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« Reply #4 on: October 18, 2009, 06:26:50 AM »

perhaps a piano ballad? or any kind of piano-heavy slowish track.
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Ninja Dodo
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« Reply #5 on: October 19, 2009, 02:24:36 PM »

Hi!

I think you could work on the visual feedback a bit. It felt like repeated flapping of the arms should produce a flying movement but instead pressing once and holding made the player lift off... Maybe you could have a different pose or set of poses for when you are doing big strokes with the wings/arms, to clarify.


If you pick up too many negative words (enough to sink to the ground) it takes a loooong time to collect enough positive energy to lift off again. Maybe you could tune this to be a little friendlier...
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4mlr
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« Reply #6 on: October 24, 2009, 02:37:36 AM »

Hi!

If you pick up too many negative words (enough to sink to the ground) it takes a loooong time to collect enough positive energy to lift off again. Maybe you could tune this to be a little friendlier...
10 white = 1 red. Yes, this is hard, but not impossible.

Update:
I changed some words. Now white are love, hope, dream, fun, fame. Red - work, fare, doubt.
Now fly away is more like miniature model of our life.
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Notch
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« Reply #7 on: October 24, 2009, 04:50:45 AM »

Ok, that's depressing.
Great job!

Spoilerish feedback:
I felt the final falling time was a bit too long. Once it started falling at a fixed speed, there wasn't really anything more to do than just wait.

I liked the music. I missed sound effects.
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4mlr
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« Reply #8 on: October 25, 2009, 09:27:48 AM »

Ok, that's depressing.
Great job!
Thank you. I'm trying to do it exactly like that.
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mgatland
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« Reply #9 on: October 31, 2009, 05:24:50 AM »

The music didn't work on my PC (running Windows 7 evaluation copy.) The log file said

-> ERROR!!! [701] qPicSound: Can't create alcDevice.

I enjoyed the game though. The ending felt very strong, especially because I worked so hard to get to it Smiley
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4mlr
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« Reply #10 on: October 31, 2009, 06:09:07 AM »

The music didn't work on my PC (running Windows 7 evaluation copy.) The log file said

-> ERROR!!! [701] qPicSound: Can't create alcDevice.

I enjoyed the game though. The ending felt very strong, especially because I worked so hard to get to it Smiley
Maybe OpenAl not installed on your pc. You can download it here http://connect.creativelabs.com/openal/Downloads/oalinst.zip
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Carefree games
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« Reply #11 on: October 31, 2009, 08:19:56 AM »

Lags terribly on my laptop.
« Last Edit: October 31, 2009, 08:42:47 AM by Carefree Games » Logged
4mlr
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« Reply #12 on: October 31, 2009, 10:31:32 AM »

Lags terribly on my laptop.
Yes, this game is not optimized... very not optimized. I created it on half day.Embarrassed
« Last Edit: October 31, 2009, 10:36:17 AM by 4mlr » Logged
Eraser
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« Reply #13 on: October 31, 2009, 12:20:58 PM »

Lags terribly on my laptop.
Yes, this game is not optimized... very not optimized. I created it on half day.Embarrassed
Lags terribly on my desktop :/ (3ghz, 2gb ram, 512mb vid memory). Very interesting concept though.
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4mlr
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« Reply #14 on: October 31, 2009, 12:45:51 PM »

Lags terribly on my laptop.
Yes, this game is not optimized... very not optimized. I created it on half day.Embarrassed
Lags terribly on my desktop :/ (3ghz, 2gb ram, 512mb vid memory). Very interesting concept though.
Mock Anger
It not use many processor time or graphics memory. It simply not use VBO  Smiley
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4mlr
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« Reply #15 on: November 08, 2009, 12:34:49 PM »

Hello!
I am creating flash version of the game. You can play in it here.
I realy need your feedback.
Especially:
1. Do you like music in the game?
2. Do need game sound effects? If yes, what type?
Thank you!  Smiley
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