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TIGSource ForumsDeveloperTechnical (Moderator: ThemsAllTook)How to package a Python game for download?
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dontkickpenguins
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« on: July 07, 2010, 01:01:27 PM »

I'm coming up to an alpha version of A Bit Of Garden which is written using the pygame library and I was wondering what is the best method to package it for download. Should I just use py2exe or is there a better alternative that I'm not aware of?
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george
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« Reply #1 on: July 07, 2010, 06:34:14 PM »

You also could check out cx_Freeze, though I haven't used it myself, it's supposed to be cross-platform.

Whatever you use please offer a separate minimal folder for people who already have Pygame installed.
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dcarrigg
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« Reply #2 on: July 07, 2010, 07:20:08 PM »

I'd suggest Py2Exe if you're deploying for windows and Py2App for Mac.

-Dave
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deWiTTERS
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« Reply #3 on: July 08, 2010, 01:02:39 AM »

For my own game I used py2exe for Windows, py2app for Mac and cx_freeze for Linux. All seem to work fine Smiley.

Next time I'm going to try cx_freeze for all platforms.
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