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1411710 Posts in 69402 Topics- by 58456 Members - Latest Member: FezzikTheGiant

May 20, 2024, 09:57:07 PM

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TIGSource ForumsDeveloperDesign
Pages: 1 ... 42 43 [44] 45 46 ... 67
Subject Started by Replies Views Last post
What makes Braid and Portal stand-out from other puzzle games? « 1 2 3 » stevesan 56 6977 Last post December 29, 2011, 08:22:38 PM
by J-Snake
"Where's my water", "Cut the rope"... those games and their many puzzles. LuisAnton 17 6635 Last post December 29, 2011, 02:50:48 PM
by stevesan
Strategy board design PompiPompi 4 947 Last post December 28, 2011, 05:06:13 PM
by Mikademus
X-com / Laser Squad style design suggestions happymonster 15 3845 Last post December 21, 2011, 11:45:30 AM
by Scribblehead
Games to play for puzzle ideas? Bishop 4 1155 Last post December 21, 2011, 09:07:51 AM
by The Skyscraper
Design concept: Rhythm Trigger baconman 5 1176 Last post December 20, 2011, 04:16:47 AM
by LuisAnton
Tale of Tales discussion (now with more "state of arcade game") « 1 2 ... 11 12 » gimymblert 229 23051 Last post December 19, 2011, 07:10:49 PM
by gimymblert
Wetness « 1 2 » zacaj 20 2472 Last post December 19, 2011, 02:02:02 PM
by unsilentwill
Measuring difficulty of games « 1 2 » Kinimod 22 2546 Last post December 19, 2011, 12:56:37 PM
by stevesan
Tower Defense without the waiting stevesan 12 1567 Last post December 15, 2011, 12:29:54 PM
by stevesan
Uplink-Style Game Idea injustpotato 8 1352 Last post December 13, 2011, 07:49:20 AM
by neki
Procedural Generation Cost Analysis « 1 2 » tylerthedesigner 26 2882 Last post December 12, 2011, 10:51:25 PM
by baconman
Using Consensus for Game Development anonymous 16 1977 Last post December 11, 2011, 07:31:54 PM
by xrabohrok
Exploration RyanHuggins 6 1295 Last post December 07, 2011, 05:34:21 PM
by Lynx
Card Game RPG dustin 2 1357 Last post December 05, 2011, 12:34:17 PM
by antybaner
Level-up system for different creatures skullbox 14 2518 Last post November 24, 2011, 05:35:54 PM
by Cosr
3D Depth Cues MurrayL 4 950 Last post November 23, 2011, 01:17:11 PM
by gimymblert
Arcadian Addictions « 1 2 » Player 3 34 3236 Last post November 21, 2011, 03:54:50 PM
by Player 3
Engineering as Design Inspiration stevesan 1 806 Last post November 21, 2011, 11:26:46 AM
by increpare
Scumming as a designer cop-out eclectocrat 17 1932 Last post November 18, 2011, 05:26:57 PM
by baconman
Does it break pacing? guruproto 10 1129 Last post November 18, 2011, 09:51:18 AM
by rek
Survey for Developers sirsimon77 5 916 Last post November 16, 2011, 07:34:53 PM
by Derek
indiecade 2011 talks (mostly about game design) are online Zaphos 3 1148 Last post November 16, 2011, 05:54:09 PM
by Zaphos
Programming as a Game idea lithander 18 2032 Last post November 16, 2011, 11:53:52 AM
by Player 3
How to keep the flow going in the spastic multiplayer game I'm designing. Headless Man 0 944 Last post November 16, 2011, 02:55:38 AM
by Headless Man
How to show Sound. (No I am not trippin) JasonPickering 12 1815 Last post November 12, 2011, 06:11:58 AM
by J. R. Hill
Crowd-sourced RPGs? stevesan 4 1022 Last post November 12, 2011, 06:08:02 AM
by J. R. Hill
Adding Narration JasonPickering 12 1470 Last post November 08, 2011, 06:07:46 PM
by C.D Buckmaster
Importance of screen size « 1 2 » tesselode 26 3492 Last post November 07, 2011, 03:11:43 AM
by rivon
Creature desing thread ANtY 0 986 Last post November 05, 2011, 10:55:59 AM
by ANtY
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