saint11
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« Reply #40 on: February 10, 2012, 02:05:54 PM » |
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I wanna see them animated!
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AnthonyBongers
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« Reply #41 on: February 10, 2012, 02:17:46 PM » |
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Cool bloom bruh.
You better fucking believe it. I don't like your tone, but I'm compelled to believe it.
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owendeery
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« Reply #42 on: February 10, 2012, 05:11:41 PM » |
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Just finished blocking out all of the levels in XML. I am so exciting it hurts.
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laxwolf
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« Reply #43 on: February 10, 2012, 05:31:25 PM » |
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this game needs some motherfuckin shadows.
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Solo artist, modeler, designer, and programmer.
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Franklin's Ghost
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« Reply #44 on: February 10, 2012, 06:51:36 PM » |
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Guess the raccoons aren't the only pissed off animals.
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owendeery
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« Reply #45 on: February 11, 2012, 01:08:56 PM » |
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this game needs some motherfuckin shadows.
Just for you, babe.
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laxwolf
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« Reply #46 on: February 12, 2012, 07:46:24 PM » |
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I DONT LIKE BERS, CUT EM UP.
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Solo artist, modeler, designer, and programmer.
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imaginationac
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« Reply #47 on: February 12, 2012, 08:47:19 PM » |
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I know the real reason for the animosity in this game. It's the eyebrows.
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James Edward Smith
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« Reply #48 on: February 13, 2012, 07:28:36 AM » |
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Well here in Bytown we all love the BERS!
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saint11
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« Reply #49 on: February 13, 2012, 07:54:23 AM » |
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Awesome
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team_q
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« Reply #50 on: February 13, 2012, 07:58:14 AM » |
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Well here in Bytown we all love the BERS! I looooooove that it's Beau's.
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James Edward Smith
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« Reply #51 on: February 13, 2012, 09:08:10 AM » |
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Also, I demand a vaguely Schlocky themed minigame be in this game.
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owendeery
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« Reply #52 on: February 13, 2012, 09:09:30 AM » |
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Also, I demand a vaguely Schlocky themed minigame be in this game.
That's kinda what the game is like when you compile on BeOS.
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owendeery
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« Reply #53 on: February 13, 2012, 08:08:02 PM » |
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Boss level aftermath. He is now within the pile. He... resides there.
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sugarbeard
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« Reply #54 on: February 15, 2012, 04:34:34 AM » |
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I'm so pumped to see this in action!
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owendeery
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« Reply #55 on: February 15, 2012, 09:23:26 AM » |
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So we just passed the halfway point in development and things are so far amazing. I can't wait to see what it looks like in another 2 weeks.
Plus, anyone who comes out to tonight's Dirty Rectangles meeting in Ottawa will be able to check out the latest build of the game.
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team_q
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« Reply #56 on: February 16, 2012, 08:14:56 AM » |
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Saw this last night,(when I had a chance) it looks rad! I'm excited for the end of the month.
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owendeery
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« Reply #57 on: February 16, 2012, 07:25:31 PM » |
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Working on the editor! Super windows forms!
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JMickle
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« Reply #58 on: February 18, 2012, 01:25:11 AM » |
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starting to feel like a proper game
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eddietree
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« Reply #59 on: February 18, 2012, 08:35:04 AM » |
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