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1411610 Posts in 69388 Topics- by 58447 Members - Latest Member: sinsofsven

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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2153345 times)
Sokuaisushi
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Sole Developer of The Void (Title WIP)


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« Reply #8800 on: July 30, 2017, 06:00:10 PM »

Screenshots from a new project I've started. Let me know what you think of the art style and design. Link in my signature to see the Devlog topic for my game. All art was done myself using GIMP, and the game was programmed by me in Unity using c#. Thanks for taking a look at my progress!

Fighting lots of enemy drone ships


Dodging enemy fire


Neutral ships


Not so neutral after you attack them


Just some asteroids orbiting around a star


This full screenshot is too big to reasonably post on a forums.
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A fast, yet still rogue-like RPG.

Facebook - Twitter - Trailer - Video Devlog
Eyon
Level 3
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« Reply #8801 on: August 01, 2017, 01:35:21 AM »

I'm upgrading the paintings a bit !
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Mobile strategy game in the browser: https://eyon.itch.io/agentsxmonsters
Twitter: https://twitter.com/Eyon_Patrick
Josh Bossie
Level 3
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Fly Safe, Pup


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« Reply #8802 on: August 03, 2017, 06:33:23 PM »

Working on a new weather effect for Village Monsters - hail storm - and for whatever reason I got a ton of feedback on it. I guess hail really resonates with people...? Uh, anyway.

Here's the 'final' look. Couldn't find a way to get them to bounce with GameMaker's particle system, so we'll have to settle for a crash landing

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spicy gyro games
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« Reply #8803 on: August 04, 2017, 10:54:26 AM »



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Tinimations
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« Reply #8804 on: August 04, 2017, 04:34:48 PM »

Working on KlangMs tutorial!
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Sokuaisushi
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Sole Developer of The Void (Title WIP)


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« Reply #8805 on: August 04, 2017, 06:45:47 PM »

Finished up the procedural nebula generator in The Void.
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A fast, yet still rogue-like RPG.

Facebook - Twitter - Trailer - Video Devlog
Juless
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« Reply #8806 on: August 05, 2017, 08:32:45 AM »

Some new eye emotions in Flotsam! Last one does look a bit fishy Well, hello there!

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POSTWORLD
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« Reply #8807 on: August 05, 2017, 09:28:19 AM »

Death concept upgraded! Wink

https://forums.tigsource.com/index.php?topic=61989.0
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Spidi
Level 1
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« Reply #8808 on: August 05, 2017, 09:51:52 AM »

New I Am Overburdened unlock screens: Book of Monsters and Tome of Artifacts.
Unlock detailed info about monsters/artifacts in the game after several kills/pickups (weaker ones need more).



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Thaumaturge
Level 10
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« Reply #8809 on: August 05, 2017, 10:00:04 AM »

Some new eye emotions in Flotsam! Last one does look a bit fishy Well, hello there!

That is a lovely art-style, if I may say. ^_^
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DireLogomachist
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« Reply #8810 on: August 05, 2017, 01:53:57 PM »

Working on a little ASCII game

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Living and dying by Hanlon's Razor
mzn528
Level 2
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Dark Souls, Berserk and Vagabond Ultimate Fanboy


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« Reply #8811 on: August 05, 2017, 02:44:41 PM »

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Noob Game Dev and Pixel Artist, twitter @mzn528

Soul Appeaser, a combat focused story rich ARPG
DevLog
tinyDino
Level 1
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Rawr


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« Reply #8812 on: August 05, 2017, 04:08:47 PM »

New mini boss and a new zone we have been working on for The Ambassador


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solidmesh
TIGBaby
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« Reply #8813 on: August 05, 2017, 09:01:22 PM »

Do a barrel roll!


Here's the gallery: http://imgur.com/gallery/bmrZH
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Josh Bossie
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Fly Safe, Pup


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« Reply #8814 on: August 05, 2017, 09:11:59 PM »

A couple weeks ago I was testing new critter behaviors, and on a whim I used the player’s house for testing. It was then it hit me - wouldn’t it be cool if you could ‘tame’ critters as pets?

Yesterday, I implemented that exact feature. Once you get the pet bowl (pictured here) you can tame any caught critter and attempt to domesticate them. Here’s a cute lil Coldsteel Hedgehog hanging out by the bed!

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Thaumaturge
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« Reply #8815 on: August 07, 2017, 09:59:50 AM »

Some poetry, found in the lower tombs:


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Ian_A
Level 2
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Indie Artist & Designer


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« Reply #8816 on: August 07, 2017, 01:57:39 PM »
















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CRIMSON KEEP - First Person Action Roguelite
diest
Level 1
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@diest64


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« Reply #8817 on: August 07, 2017, 04:18:26 PM »


Enemies can hurt the player now.


Some new eye emotions in Flotsam! Last one does look a bit fishy Well, hello there!


Love the look of this!
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Josh Bossie
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Fly Safe, Pup


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« Reply #8818 on: August 09, 2017, 11:11:32 AM »

Working on a new beach area this week. Here's me kicking a beach ball around as the sun is setting

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BlueHorizonGame
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« Reply #8819 on: August 10, 2017, 07:36:20 AM »

Blue horizon
First person, Open world, Pirate adventure!

http://store.steampowered.com/app/589740/Blue_Horizon/











Releasing in August on Steam!
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