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TIGSource ForumsJobsOffering Paid WorkOffer: a Programmer and an Artist for Flash Space Shooter
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Author Topic: Offer: a Programmer and an Artist for Flash Space Shooter  (Read 4548 times)
M77
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« on: August 17, 2010, 12:56:55 AM »

hello, i'm new here
I (homepage) aim to create the best old school 2d top down scrolling space shooting game i can
the game is written in flash and bones
your comments are welcomed
also if someone is interested in collaboration as an artist/designer or ActionScript coder feel free to write a line here

game test 0.8



plankton lives!
new images almost for all objects
separate params for each ufo wave
level label animation
super weapons!
« Last Edit: September 14, 2010, 05:39:30 PM by M77 » Logged

M77
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« Reply #1 on: August 29, 2010, 02:00:21 AM »

game test 0.6



again pretty serious core modification
SU waves
boss!
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Nix
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« Reply #2 on: August 29, 2010, 11:00:43 AM »

It's a bit unclear what exactly you are asking for. Are you looking for artists and programmers to join your team?
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M77
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« Reply #3 on: August 29, 2010, 01:28:36 PM »

yes
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M77
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« Reply #4 on: September 01, 2010, 02:43:15 AM »

game test 0.7


rainbow bonus
new enemies images
plankton
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M77
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« Reply #5 on: September 01, 2010, 02:49:50 AM »

game test 0.7


rainbow bonus
new enemies images
plankton
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Sir Raptor
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« Reply #6 on: September 01, 2010, 07:28:21 AM »

Your ship is dangerously large for a bullet hell.
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flavio
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« Reply #7 on: September 01, 2010, 07:39:11 AM »

And, imho, the ship should be more reactive. However, the game looks interesting! Smiley
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Carrie Nation
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« Reply #8 on: September 01, 2010, 08:08:47 AM »

game test 0.7


rainbow bonus
new enemies images
plankton
This is a really good game promo though. Every game should introduce itself like that.
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M77
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« Reply #9 on: September 05, 2010, 06:48:00 AM »

yaio and Keyser Soze thank you
it's nice to hear it
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M77
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« Reply #10 on: September 07, 2010, 12:10:05 PM »

game test 0.8



plankton lives!
new images almost for all objects
separate params for each ufo wave
level label animation
super weapons!
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Nix
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« Reply #11 on: September 07, 2010, 12:54:30 PM »

Maybe DevLogs would be a better place for this?
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M77
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« Reply #12 on: September 12, 2010, 03:57:10 PM »

no - cause i look for contributors

game test 0.9



bats!
upgraded behavior of the Boss
machine gun of the Boss
new space backgrounds
now superweapons stay forever
lifebar
lifes
level refactoring
not flyable through decorations

hey, the number is closing to 1.0
there is not so far till release and selling the game
but with continue work on improving the game
i am ready to share revenue with a good artist or ActionScript coder
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Inane
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« Reply #13 on: September 14, 2010, 12:12:41 PM »

Hi, M77!
A bit of your offer is lost in translation.
What percentage of the profits goes to the artist and programmer? I'm assuming here they get paid an equal percentage as the rest of the team, for each release after the one they join the team on? That'd be about $80 for a $500 release?
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real art looks like the mona lisa or a halo poster and is about being old or having your wife die and sometimes the level goes in reverse
M77
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« Reply #14 on: September 14, 2010, 05:42:51 PM »

What percentage of the profits goes to the artist and programmer?

assuming that that i worked on the game about 50 days * 12 hours per day true percentage would be very low
so to make a collaboration more interesting i'm ready for 2% per average 40x40 not animated sprite
so 10 sprites = 20% = 100$
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antymattar
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« Reply #15 on: September 21, 2010, 12:30:24 AM »

I would love to work with you but you make things unclear and... I just ain't feelin safe to take such a deal.
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M77
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« Reply #16 on: October 07, 2010, 03:06:35 AM »

Battery 0.91



dragon-snake!
the new upgraded images for almost all objects
no more - strict old school pixel art
totaly different mechanics of level genration
many small bugfixes and changes
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M77
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« Reply #17 on: October 12, 2010, 05:02:17 AM »

Battery 0.92



The new cosmos background.
The flying stars.
The asteroid shower.
Background music!!!
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M77
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« Reply #18 on: November 08, 2010, 01:56:59 AM »

Battery 0.93



main menu
new background
a new way of level creation
the unit heli is back
the now explosions fade and are more like 3d
sound effects
pause
credits screen
high score table
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M77
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« Reply #19 on: November 19, 2010, 03:46:52 PM »

Battery 0.99



animated machineries
refactored old tunes + new
new sound effects and music
+2 levels
bug fixes
new image and behavior
new background
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