premonster
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« on: July 19, 2013, 01:44:57 PM » |
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Spaceless
A procedurally generated metroidvania. You were sent out to explore a hostile planet, but it seems to have no end. Or does it?
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« Last Edit: July 22, 2013, 07:38:36 AM by premonster »
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Games Inquirer
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« Reply #1 on: July 19, 2013, 02:34:13 PM » |
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Nice art, good luck with the gameplay
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Conker534
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« Reply #2 on: July 19, 2013, 02:45:10 PM » |
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Neat art, watching.
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Franklin's Ghost
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« Reply #5 on: July 19, 2013, 11:50:27 PM » |
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Liking the art so will be following.
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Keops
Level 6
Pixellin' and Gamedev'n
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« Reply #6 on: July 20, 2013, 04:31:53 AM » |
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Hey this is good looking, and ambitious! A procedurally generated metroidvania could drain hundreds of hours from me :D
Looking forward to the following updates.
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Paul Jeffries
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« Reply #7 on: July 20, 2013, 06:54:01 AM » |
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Looks nice. I like the very rotund spacesuit design!
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wccrawford
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« Reply #8 on: July 20, 2013, 05:29:31 PM » |
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Absolutely love the spacesuit. Very clean and stylish.
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ananasblau
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« Reply #9 on: July 21, 2013, 01:16:57 AM » |
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You were sent out to explore a hostile planet, but it seems to have no end.[/center]
They never do have an end. I'm still having a hard time fighting through on this one...
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HeavyMetalHerbert
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« Reply #10 on: July 21, 2013, 01:32:45 AM » |
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The artwork is perfect for a Metroidvania can not wait to see some more.
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premonster
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« Reply #11 on: July 22, 2013, 07:29:00 AM » |
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@everyone: Thanks a lot! @keops: We plan on releasing a free version (yay) and a full version afterwards if people enjoy playing it. ^^ @ananasblau: Specially when they're rounded! lol The project now has a programmer and musician. They are Zack Bell and SleepyWood (you can listen to his SoundCloud). I'm really happy they've joined the team!
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dhontecillas
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« Reply #12 on: July 22, 2013, 11:21:19 AM » |
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The art looks pretty promising.
I guess you just started working in the game, no? Have you decided what are you going to use for the "render engine" ? Unity ? And the tools that you expect to use ? I would like to know these kind of technical decisions, since I'm looking forward to start some project soon.
Also I will be following your project, I liked very much the images you posted.
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premonster
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« Reply #13 on: July 23, 2013, 05:33:34 PM » |
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.In the prototypes the game ended up looking too much like Super Metroid, so im tinkering with a different art direction. Free picture for the daring explorer!
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« Last Edit: July 23, 2013, 09:00:04 PM by premonster »
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Games Inquirer
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« Reply #14 on: July 23, 2013, 07:18:28 PM » |
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How can a game look too SNESish?
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