This game is way too big.
I mean, it's way too big.
I started this project 3 years ago, before I had any experience making games. I did the classic make-a-gigantic-game-for-your-first-game mistake that a lot of people do. Ya, it's embarrassing but at the same time who cares? I've since started a game company with a good friend of mine, & we've made small games on contract & for ourselves. We've learned a lot about how to make games properly, & one way to make a good game is to make a small game that is actually manageable.
Cloudface will be scaled back a lot. Like, it's going to be a really small game now. I'm sure some people will not like that, but oh well. We still need funding to make it happen, but having a more realistic budget to work with is an easier project to get funded than a very expensive one.
So, if anyone still cares, that's where the game is at right now & it's still nowhere near being done, but scaling the scope of the game back to something actually doable is going to help a lot.
Video games.
step 1. remove coins.