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TIGSource ForumsCommunityDevLogsEitr - [ Action RPG ] [E3 Trailer released!]
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Author Topic: Eitr - [ Action RPG ] [E3 Trailer released!]  (Read 166588 times)
Dehell
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« Reply #180 on: November 05, 2014, 02:02:52 AM »

Hi guys, just registered to this forum just to post here Smiley

I litterally fell in love with Eitr at first sight. The art direction, the idea behind the gameplay, the way it looks in movement with the new lightning system and the animations, god I have to admit that it has everything to make me want this. I'm not a game developer, just a passionnate gamer who really wants to be here to see how the development of this project is going, see a little bit of the "making-of" (which really interesting, for a simple gamer) and, mostly, show my support to you guys Smiley

Looking forward to see more from you !



(sorry if I made mistake, english is not my native language :p)
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Derity
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« Reply #181 on: November 05, 2014, 09:44:39 AM »

Hi guys, just registered to this forum just to post here Smiley

I litterally fell in love with Eitr at first sight. The art direction, the idea behind the gameplay, the way it looks in movement with the new lightning system and the animations, god I have to admit that it has everything to make me want this. I'm not a game developer, just a passionnate gamer who really wants to be here to see how the development of this project is going, see a little bit of the "making-of" (which really interesting, for a simple gamer) and, mostly, show my support to you guys Smiley

Looking forward to see more from you !



(sorry if I made mistake, english is not my native language :p)

Thanks for the support Dehell! Smiley

I saw that picture somewhere the other day haha, did you make it?  

Makes me want to do a backdrop like that... Wizard
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Dehell
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« Reply #182 on: November 05, 2014, 10:07:59 AM »


Thanks for the support Dehell! Smiley

I saw that picture somewhere the other day haha, did you make it?  

Makes me want to do a backdrop like that... Wizard

I tweeted it yesterday, yeah Smiley I simply made it using the animation from your website and "stealing" a pic from DeviantArt :D

I would love to see one !
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nbw888
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« Reply #183 on: November 14, 2014, 07:15:40 PM »

Whoa this game looks so cool!!!

I'm ready to throw some cash your way once you're ready to take it. 

I'm wondering what game engine you're using, and how you got those really sweet glowing effects to the sword!  What kind of wizardry is this??  Tongue

Seriously, what a great job on the art and the sound design.  It looks super fun to play!!
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Derity
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« Reply #184 on: November 15, 2014, 04:27:06 AM »

Ding! :D

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Derity
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« Reply #185 on: November 17, 2014, 02:38:38 AM »

So we've had quite a few requests for a targetting system and we always kind of brushed it off, we didn't really feel a need for it before in our combat system, however - we decided to just test it out just due to the sheer amount of requests and... OMG. Can't believe we didn't add this sooner, it fits in perfectly and makes combat feel more comfortable.



For Keyboard/Mouse it's simply just a TAB-Targeting system that puts all the nearest enemies in a list and cycles through them, for controllers you'll flick the right analogue and it'll pick the nearest target to the direction you press - (we'll be implementing this later, right now it just works like the TAB version)

It forces you to face in the direction of the target enemy, unless you're running / dashing, etc.



Backstabs are much easier now too...  Cheesy
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sidbarnhoorn
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« Reply #186 on: November 17, 2014, 06:18:09 AM »

Wow! Looking forward to playing this!
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Siddhartha Barnhoorn
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Composed music for the games Antichamber, Out There, The Stanley Parable, Planet Alpha...

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Dehell
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« Reply #187 on: November 18, 2014, 08:46:45 AM »

This targetting system looks really nice ! I can imagine how it makes the gameply more dynamic, how it synergize with the dash ability Smiley
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EdFarage
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« Reply #188 on: November 18, 2014, 08:53:01 AM »

I can't wait to play this, keep going guys!
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Derity
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« Reply #189 on: November 18, 2014, 11:34:17 AM »

Thanks dudes...  Wizard

In other insane news, we had a great day today at Sony!  Gomez Gomez Gomez
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eblomquist
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« Reply #190 on: November 18, 2014, 12:51:24 PM »

Glowy pixels make my heart flutter. <3
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Storsorgen
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« Reply #191 on: November 18, 2014, 03:05:22 PM »

This game actually reminds me of Westwood's Nox, in all the best ways. Guess it's all those lovely glowy pixels!
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Dehell
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« Reply #192 on: November 19, 2014, 02:38:11 AM »

In other insane news, we had a great day today at Sony!  Gomez Gomez Gomez

Ooooh, Eitr on Vita/PS4 ? That would be so nice for you, since they might be able to give you more visibility than a PC-only release !
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Netsu
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« Reply #193 on: November 19, 2014, 02:55:47 AM »

This game actually reminds me of Westwood's Nox, in all the best ways. Guess it's all those lovely glowy pixels!

I knew this style vaguely reminded me of something! Nox was such a pretty game and this looks great as well Hand Thumbs Up Right
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crusty
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« Reply #194 on: November 19, 2014, 11:04:36 AM »

Does she get any magic?
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« Reply #195 on: November 20, 2014, 10:47:46 AM »

What a nice art direction we have here.

Dark Souls + Diablo + Pixel art == Can't miss it!

Hope to see a hands on ASAP!
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BSKgames
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« Reply #196 on: November 23, 2014, 06:57:47 AM »

OMG!!! I like this a lot! Hand Metal Left  Hand Thumbs Up Right

Keep it up! Work hard and finish this game I want this game in steam :D
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Derity
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« Reply #197 on: November 24, 2014, 03:28:40 PM »

Spent the day concepting new UI designs, heres what I came up with for the new Inventory window!

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Dehell
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« Reply #198 on: November 25, 2014, 02:12:41 PM »

Looks very nice ! Also waiting to see how are looking the windows with the items stats/comparison in this great looking inventory Smiley
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Kent Nishimori
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« Reply #199 on: November 28, 2014, 02:34:04 AM »

So excited to play this game when it comes out! looking really great! good job! and that level editor! wow!  Shocked  I'm learning Unity right now. Can you talk a bit about how you built the levels and how you made the level editor?
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