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TIGSource ForumsDeveloperArt (Moderator: JWK5)Art
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beetleking22
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« Reply #8140 on: October 06, 2012, 03:21:46 PM »

No problem with proportions, since there are no anatomy at all. Torso is simply wrong, hands grow out of neck, etc.
Also design is quite garbage, there are too many elements, which work for themselves and conflict each other.

Those hands arent his own hands, Its belongs to hood guy who has two eyes and the hood monster is the one who control this person.I put a lot of elements because I Wantend to make him unique.... I agree the anatomy sucks but this was my first try.. so i must practise more  Wink
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Maud'Dib Atreides
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« Reply #8141 on: October 06, 2012, 11:41:07 PM »



abstract preggo
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Chris Polus
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« Reply #8142 on: October 07, 2012, 12:14:00 AM »

So cute. These are my 2 favorites. Smiley
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Delko
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« Reply #8143 on: October 07, 2012, 12:16:15 AM »



this is awesome and i had to post.
i'm assuming the brain was intentional, because it absolutely sold the piece.
Actually it wasn't. I wish I was actually clever enough to have thought of that. I just drew a dog sniffing its own butt hole.
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ink.inc
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« Reply #8144 on: October 07, 2012, 01:28:12 AM »

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DustyDrake
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« Reply #8145 on: October 07, 2012, 01:37:12 AM »

I doodled an idea I had for a scene for IS, so kinda a mockup too,

Basically the guy on the right is sitting on a bridge and sees the main character and jumps down to join him yada yada yada
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stephanduq
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« Reply #8146 on: October 08, 2012, 10:27:52 AM »

 Beer!





And something unfinished


Cheers!
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Aquanoctis
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« Reply #8147 on: October 08, 2012, 01:45:36 PM »

Nice, I really like the bottom one. The desert reminds me of Feng Zhus work. You should check him out if you don't know him already :D
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:^)
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« Reply #8148 on: October 08, 2012, 07:32:38 PM »

Some mystery mock-ups, one of which will be made into a 32x32px sprite with full platformer animations.
Hopefully there's a protagonist for everyone in there! Wink


This one is the best. Not a matter of opinion, that's truth.
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stephanduq
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« Reply #8149 on: October 09, 2012, 03:42:24 AM »

Nice, I really like the bottom one. The desert reminds me of Feng Zhus work. You should check him out if you don't know him already :D
Thanks! Yeah I know Feng Zhu, I have been looking at his tutorials a lot lately. The man is a powerhouse....

Nice stuff dude! I've seen your stuff around the internet before. Welcome to TIGS!
Thanks! Just looked at your blog, you have some great stuff as well!
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Chris Polus
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« Reply #8150 on: October 09, 2012, 03:59:19 AM »

Adorable art stephanduq. Amazing! And welcome.
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ninto
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« Reply #8151 on: October 10, 2012, 01:00:18 PM »

pretty stuff! only thing i would say is that the dude doesn't match the style of the background, and the footprints are kinda funky, shouldn't they be a darker color, not a different color altogether?
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threesided
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« Reply #8152 on: October 10, 2012, 09:25:51 PM »



Quick sketch kinda turned into this. Oops.

Oh, and mono: there's a devlog in the devlogs section if you feel so inclined to find it. Search for Elegy:Unto Dust and you should be able to find it.

Also, if anyone is interested, I revamped my portfolio website, and I'm pretty happy with how it turned out: http://www.threesidedpolygon.com
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Quarry
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« Reply #8153 on: October 11, 2012, 01:31:29 AM »

You are simply blessed
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rivon
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« Reply #8154 on: October 11, 2012, 03:54:09 AM »



Quick sketch kinda turned into this. Oops.

Oh, and mono: there's a devlog in the devlogs section if you feel so inclined to find it. Search for Elegy:Unto Dust and you should be able to find it.

Also, if anyone is interested, I revamped my portfolio website, and I'm pretty happy with how it turned out: http://www.threesidedpolygon.com
You have to make this a game. Cyberpunk (robotic) samurai game... Me wants Wink
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Aubergine
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« Reply #8155 on: October 11, 2012, 04:56:11 AM »



my first real attempt at concept / landscape art. Took about 2-3 hrs
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stickadtroja
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« Reply #8156 on: October 11, 2012, 09:27:07 AM »

jackwhat: really nice, very good contrast and lighting. nice brush strokes on the cliffside. not a big fan of the little dudes airbrushed cape though.

threesided: very cool! you could however put some details and shadows with a darker colour in the face area. it would make it look less flat.
also, maybe darken the whole thing except the "eyes" to get a more moody look... very nice shapes though!

Aubergine: This is nice, like the round camera angle. crits; I feel yyou have gone to fast and started putting details in it to early. build it up with larger shapes first, then smaller, and lastly details. also I would use a hard brush for everything since soft brush and airbrush makes things look smudged. keep it up!


heres some creature concepts for a friends game:



the game: http://forums.tigsource.com/index.php?topic=22375.msg802017#msg802017
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Rykuth
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« Reply #8157 on: October 11, 2012, 12:24:11 PM »

I was immediately reminded of the tree-keeper from Rice Boy: http://www.rice-boy.com/see/index.php?c=068

Though after looking up a picture of her I see there's  not as much similarity as I originally though.
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Bones
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« Reply #8158 on: October 11, 2012, 11:23:33 PM »

Reminds me of the Venus of Willendorf.


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threesided
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« Reply #8159 on: October 12, 2012, 08:35:06 AM »

As a ploy to get more twitter followers, I made people animated gifs. These are the finished ones so far:







More should be coming... waiting on three responses still.
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