RossD20Studios
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« Reply #9460 on: June 09, 2018, 02:41:10 PM » |
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Liche King Makes His Own FriendsLiche King summons skeletal buddies to his side and doubles his team size. Watch: Take THAT, Bear!Skeletons fan? Check out my active TIG DevLog
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« Last Edit: June 09, 2018, 03:12:09 PM by RossD20Studios »
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standardcombo
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« Reply #9462 on: June 09, 2018, 10:10:12 PM » |
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and
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« Reply #9464 on: June 15, 2018, 11:25:43 PM » |
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This is a clip from my game Mable & The Wood. It's just one of those plain old pixel art platformers where you kill lots of friendly looking creatures who don't seem to be particularly aggressive towards you. For some reason they're all designed with round shapes too, which is a bit stupid for enemies. I guess the designer never read up on shape theory huh Anyway I'm working on speech bubbles: Thanks
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Nate_G
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« Reply #9465 on: June 15, 2018, 11:35:58 PM » |
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Looking great Andrew!!! OverpassDevlogA slow-paced, hot air balloon exploration game.
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OverpassDevlogA hot air balloon exploration game.
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bitbulldotcom
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« Reply #9466 on: June 16, 2018, 04:44:05 AM » |
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I wonder how I open this? At the entrance to the treasure chamber... Full video here.
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Juwdah
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« Reply #9467 on: June 16, 2018, 08:50:58 AM » |
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RocketJuice
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« Reply #9468 on: June 16, 2018, 09:21:30 AM » |
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Neon TailMore details in the city!
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brrrrr
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« Reply #9469 on: June 16, 2018, 09:26:00 AM » |
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And we have a mini-boss in BE-A Walker.
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SolS
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« Reply #9470 on: June 16, 2018, 10:04:41 AM » |
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Testing a couple palettes with parallax for Distant Valley.
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Joh
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« Reply #9471 on: June 16, 2018, 01:26:48 PM » |
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Been a very long time! Project Killer (I really need to find a proper name) Reworked the trial, now making use of inference to determine whether objections are valid.
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TebiFestival
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« Reply #9472 on: June 16, 2018, 02:47:29 PM » |
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Caiam Piter and the Mushroom KingdomA 2D Procedurally Dungeon Crawler RPG with roguelike elementsYou are a Mushroom looking for new virgin lands where to start anew with your mother Fungi. You will go room through room fighting other mushroom species and discovering all the secrets of the kingdom! Our main focus is to have a lot of different rooms, giving you varied experienced depending on what you find, currently we have the basic ones with a chest, enemies, some resources, keys and the mandatory start/exit. I'm new here at the forum and I hope to do a DevBlog post soon to add more updates of the game, in the meantime you can go to our Twitter or Facebook for more!
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« Last Edit: June 17, 2018, 09:33:51 AM by TebiFestival »
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RossD20Studios
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« Reply #9473 on: June 16, 2018, 03:41:59 PM » |
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Somewhere between Withered and Skeleton lies the summoner Liche King... His horrifying appearance is matched by his horrifying ability on the battlefield - with each damage he does to his opponent, he heals himself equally - literally sucking the life out of his enemies and getting stronger...
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PsycheMac
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« Reply #9474 on: June 16, 2018, 07:36:50 PM » |
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Been spending a lot of time reworking the art assets to be at the new 128x128 pixels per tile instead of 64x64.
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vids
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« Reply #9475 on: June 16, 2018, 07:54:04 PM » |
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Lovely Planet 2 Got an animation going to show your time at the end of a run.
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tankorsmash
Level 1
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« Reply #9476 on: June 18, 2018, 08:32:58 AM » |
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Lovely Planet 2 Got an animation going to show your time at the end of a run. That's awesome dude, love how it jumps out at you
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MegaTiny
Level 1
Wew lad
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« Reply #9477 on: June 23, 2018, 05:03:48 AM » |
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Still going after starting coding the systems from scratch again. New devlog coming soon
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Tusky
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« Reply #9478 on: June 23, 2018, 06:29:17 AM » |
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yay! Looks great
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