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May 12, 2024, 09:11:27 AM

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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)CreativeTIGsource Advent Calendar
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Author Topic: TIGsource Advent Calendar  (Read 42610 times)
J. R. Hill
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hi


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« Reply #160 on: November 29, 2011, 07:49:07 PM »

My four hour game is complete.  I PM'd the game to Theo so he can see the madness he is enabling.

Teaser screenshot

Also, my game on the 15th is gonna be good better.
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hi
ink.inc
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« Reply #161 on: November 29, 2011, 09:06:34 PM »

Hey guys, quick question:

I want to develop a game with Blademaster Bobo, but he's got class all day Thursday (the 1st, which is my day). If I could switch my date to Friday, Bobo and I could collab, no prob.

Would someone be willing to switch days with me? Or could I just set my day to Friday?

Thanks.
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Theophilus
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« Reply #162 on: November 29, 2011, 09:21:36 PM »

I've edited the title so people seeing will see if they can switch/take your day.

Hopefully this can be awesome.

EDIT: Wait, you can probably just switch. J. R. Hill has the first day covered, so we have at least one day.

I'm going to change your day now.
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RCIX
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« Reply #163 on: November 29, 2011, 09:59:17 PM »

A little short on notice, but I'm gonna have to drop my slot. Sorry Sad
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ink.inc
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« Reply #164 on: November 29, 2011, 10:03:16 PM »

I've edited the title so people seeing will see if they can switch/take your day.

Hopefully this can be awesome.

EDIT: Wait, you can probably just switch. J. R. Hill has the first day covered, so we have at least one day.

I'm going to change your day now.

kawai

get ready for some indie collab lovin
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Geeze
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Totally.


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« Reply #165 on: November 29, 2011, 10:24:45 PM »

my game will have the monster king in it
Cool
my game will have superb joe in it. seriously.
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Ghost
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« Reply #166 on: November 30, 2011, 02:00:40 AM »

This evening I am going to initiate the first stage of the development process (queue maniacal laugh). I am really excited to get cracking Smiley

Is anyone going to keep a devlog, by any chance? I am interested how you guys approach the rapid development thing.
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ink.inc
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« Reply #167 on: November 30, 2011, 02:15:41 AM »

in a 24 hour time span you dont generally have time to document your actions... unless you screencap everything
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Ghost
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« Reply #168 on: November 30, 2011, 02:21:42 AM »

I was more or less thinking along the lines of the Ludum Dare devlogs. Just a short blurb about what you are doing and perhaps a screenshot, often made during a lull in the development process.

I have to admit that I never managed to do something like that consistently during LD, so I cannot comment on the difficulty of keeping one over the course of 24 hours Wink.
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Geeze
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Totally.


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« Reply #169 on: November 30, 2011, 02:24:33 AM »

Or you could do a timelapse (with chronolapse for example) It's kinda effortless way to document you development. And you can dub it later if you want to make a commentary.
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moi
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DILF SANTA


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« Reply #170 on: November 30, 2011, 07:29:52 AM »

next year you guys should make TIGSource Adventure calendar.
Daily bite sized chunks of adventure games.
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subsystems   subsystems   subsystems
eigenbom
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@eigenbom


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« Reply #171 on: November 30, 2011, 02:41:09 PM »

aw nuuu tumblr is down, i can't find my december 1st advent game. wait .. we're working to australian eastern standard time right? O_O
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Theophilus
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« Reply #172 on: November 30, 2011, 05:43:25 PM »

December 1st's game (November 30th for us Americans) is dun.

View the post here: http://tigsadvent.tumblr.com/post/13569517585/december-1st
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Ashkin
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« Reply #173 on: November 30, 2011, 05:58:56 PM »

GOTY 2011.
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TobiasW
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This can only end brilliantly!


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« Reply #174 on: November 30, 2011, 05:59:26 PM »

This looks adorable!

(But where is my present? Is there a present? :| )
« Last Edit: December 01, 2011, 05:08:09 AM by TobiasW » Logged

Ashkin
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« Reply #175 on: November 30, 2011, 06:25:34 PM »

This looks adorable, Theophilus!

(But where is my present? Is there a present? :| )
MASSIVE SPOILER:
Click the green pixel
I should probably get started on my horrid game. Arena shooter with a snow-cannon, anyone?
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TobiasW
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This can only end brilliantly!


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« Reply #176 on: November 30, 2011, 06:59:50 PM »

MASSIVE SPOILER:
Click the green pixel
Oh, I see what he did there! Not seeing stuff like this is one of the few disadvantages of having full HD on a 15.6" laptop I guess :)

Quote
I should probably get started on my horrid game. Arena shooter with a snow-cannon, anyone?
I'll take two. Quite looking forward to what you'll whip up.
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:^)
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wat a hell


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« Reply #177 on: November 30, 2011, 07:29:15 PM »

made me laugh
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jotapeh
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« Reply #178 on: November 30, 2011, 07:58:37 PM »

weird. it doesn't work for me except in firefox. and then happy times. Smiley
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Ghost
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« Reply #179 on: November 30, 2011, 11:56:53 PM »

My morning just became a lot better. Cute game Smiley

I should probably get started on my horrid game. Arena shooter with a snow-cannon, anyone?
Well... I do not have enough time to implement a snow-cannon upgrade in my game, so no, you are unique so far Wink
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