Cakeprediction
Level 1
I'm not too sure what to put here
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« Reply #30260 on: October 17, 2015, 11:48:17 AM » |
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you don't know? you OTTER be kidding me..
*dies*
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« Last Edit: October 17, 2015, 11:55:14 AM by Cakeprediction »
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Huge Swords and Tentacles Devlog"If you were to write a story with me in the lead role, it would certainly be... a tragedy" "You have to tell your hands to freaking do the stuff until your hands know it by their tiny hand hearts"
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Cobralad
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« Reply #30261 on: October 17, 2015, 11:53:55 AM » |
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yeah, its an OTTER nightmare
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Damian
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« Reply #30262 on: October 17, 2015, 03:54:57 PM » |
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This took forever. -16 colors This is beautifully done, great job
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gimymblert
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« Reply #30263 on: October 17, 2015, 04:09:31 PM » |
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you don't know? you OTTER be kidding me..
*dies* The question is why aren't you an otter yet
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ANtY
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« Reply #30264 on: October 18, 2015, 07:03:51 AM » |
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i'm glad to see the raising interest and appreciation for otters to stay on topic here's a pixelart I did long time ago
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Conker
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« Reply #30265 on: October 18, 2015, 02:02:57 PM » |
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standardcombo
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« Reply #30267 on: October 18, 2015, 04:55:20 PM » |
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gimymblert
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« Reply #30268 on: October 18, 2015, 05:23:13 PM » |
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That's the best
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supajackle
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« Reply #30269 on: October 18, 2015, 06:40:07 PM » |
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i thought it might be a fun idea to remake my first big pixel art from 4 years ago
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MekaSkull
Level 1
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« Reply #30270 on: October 19, 2015, 04:59:24 AM » |
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Here's this little guy we're going to have in our game: The name is S.I.R. or Super Integer Ravager. He's a bit of a mystery, maybe he has a human brain inside? Maybe he's an AI, nobody knows. Portrait for S.I.R. :
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Conker
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« Reply #30271 on: October 19, 2015, 04:41:12 PM » |
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supajackle
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« Reply #30272 on: October 20, 2015, 12:56:26 PM » |
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huzba that idle animation is so good conker those colors are really nice heres some animations for a little onion im not too happy with the sleeping animation, it needs a bit more work
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Conker
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« Reply #30273 on: October 20, 2015, 01:52:39 PM » |
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Cute animation. I like the sleeping one :D
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« Last Edit: October 20, 2015, 02:03:32 PM by Conker »
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BBreakfast
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« Reply #30274 on: October 20, 2015, 02:01:19 PM » |
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messing around in TileD. Still trying to learn the easiest method to build tall cliffs in the program.. right now the cliff & wall elevations are all chopping into each others' layers so the elevations look like an M.C. Escher piece.
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« Last Edit: October 20, 2015, 02:06:54 PM by BBreakfast »
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Conker
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« Reply #30275 on: October 20, 2015, 05:55:23 PM » |
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« Last Edit: October 20, 2015, 06:05:43 PM by Conker »
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BBreakfast
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« Reply #30277 on: October 21, 2015, 11:24:18 AM » |
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it's been a while since i last did one of these love this! geyser i'm animating for Vidar.
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Daruman
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« Reply #30278 on: October 21, 2015, 01:58:11 PM » |
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Character for my game. A puzzle exploration game.
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Kilig: noun. It is the sudden feeling of an inexplicable joy one gets when something romantic or idealistic occurs. I don\'t think there\'s an English word or phrase for it. even Butterfly Stomach doesn\'t do justice to \"kilig\".
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gimymblert
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« Reply #30279 on: October 21, 2015, 02:50:22 PM » |
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oh that's cute
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