ompuco
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« Reply #4400 on: December 14, 2015, 04:01:17 AM » |
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Reilly
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« Reply #4402 on: December 15, 2015, 05:25:34 PM » |
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lol @ camera icon with fists, amazing
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Canned Turkey
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« Reply #4403 on: December 15, 2015, 08:23:36 PM » |
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Mckenon
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« Reply #4404 on: December 16, 2015, 12:41:31 AM » |
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I feel an emotional attachment to Garth now
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aamatniekss
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« Reply #4405 on: December 16, 2015, 05:47:21 AM » |
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Canned Turkey
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« Reply #4406 on: December 16, 2015, 11:13:29 AM » |
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@aamatniekss That looks solid! I like how the game is coming along. @Death Thank you! I hope I can keep the same level of charm in all of my characters.
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Nikas
Level 1
drink drank drunk
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« Reply #4407 on: December 17, 2015, 07:35:12 AM » |
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MIAMI VIBE.
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Schilcote
Level 1
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« Reply #4408 on: December 17, 2015, 08:14:21 AM » |
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I wouldn't have the character flip around like that - it makes me think two penguins are talking to eachother, when the dialogue (err, monologue) seems to suggest it's one character talking to the PC. The writing is charming and fun though. Maybe I should get a real writer to punch up the NPC lines in INJECTION...
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aamatniekss
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« Reply #4409 on: December 17, 2015, 08:36:41 AM » |
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@aamatniekss That looks solid! I like how the game is coming along.
@Death Thank you! I hope I can keep the same level of charm in all of my characters.
Thanks man! Your game looks pretty fun too.
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DangerMomentum
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« Reply #4410 on: December 17, 2015, 09:24:24 PM » |
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Parallaxin' over floating islands in Roggle.
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Senior-X
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« Reply #4411 on: December 17, 2015, 10:54:38 PM » |
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MIAMI VIBE. looks so cool! the view and the color are really great!
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Nikas
Level 1
drink drank drunk
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« Reply #4412 on: December 18, 2015, 05:46:20 AM » |
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Thank you!
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owendeery
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« Reply #4413 on: December 18, 2015, 07:33:43 AM » |
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Working on some shader + geometry stuff
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shoutscion
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« Reply #4414 on: December 19, 2015, 05:21:20 PM » |
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vaaasm
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« Reply #4415 on: December 19, 2015, 09:32:45 PM » |
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added screenshake yo
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Franklin's Ghost
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« Reply #4416 on: December 19, 2015, 10:02:27 PM » |
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Finished an evolution clip of the latest animation that I'm working on. Cross post from the devlog
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deab
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« Reply #4417 on: December 20, 2015, 05:04:06 AM » |
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ompuco
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« Reply #4418 on: December 20, 2015, 07:37:32 AM » |
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ANtY
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« Reply #4419 on: December 21, 2015, 09:27:31 AM » |
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working hard on the basic gameplay
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