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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2155342 times)
Zane444
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« Reply #5440 on: March 20, 2015, 09:05:00 PM »



Hrm.. playing around with some water tricks for a project of mine. It's always scary showing your creations to the world  Who, Me?
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EvergreenLimabean
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« Reply #5441 on: March 20, 2015, 09:09:08 PM »

Been experimenting with game modes / structure this week! This one is an idea we had about selecting wizards with preset builds.



If you're interested, check out our Devlog!
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wizardfu
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Nathanael Weiss


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« Reply #5442 on: March 20, 2015, 10:44:23 PM »

Implementing secret walls... Probably needs chunks of the wall to fall in to make it look less clean.

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alwex
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« Reply #5443 on: March 21, 2015, 01:54:38 AM »

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karlozalb
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Do or do not.There is no try.


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« Reply #5444 on: March 21, 2015, 02:15:50 AM »

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chrisDeneos
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« Reply #5445 on: March 21, 2015, 02:45:58 AM »

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CrayderStudios
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« Reply #5446 on: March 21, 2015, 04:15:50 AM »

This week we implemented a new health and block system in Dream Chaser, as well as a variety of new enemy types.



Our masked wrestler powerup

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Seaport
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« Reply #5447 on: March 21, 2015, 04:25:43 AM »

A shot from Smith and Winston our voxel based shooter we're working on.

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yanimstudio
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Red Goddess


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« Reply #5448 on: March 21, 2015, 04:40:08 AM »

#screenshotsaturday  telekinesis power in Red Goddess: Possess and move elements of the planet to uncover the mysteries from the past of the main character. You also can possess the minds of enemies to use them in combat. #unrealdev #gamedev #indiegame

Thank You





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Cheesus
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« Reply #5449 on: March 21, 2015, 06:54:29 AM »

Here are some screens from my team's upcoming jRPG, Shadows of Adam.




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SKGoldsmith
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« Reply #5450 on: March 21, 2015, 07:18:23 AM »

Screenshot of my newest work-in-progress, Castle Steward.
http://forums.tigsource.com/index.php?topic=46932.0

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<a href="http://www.indiedb.com/games/castle-steward" title="View Castle Steward on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/39367.png" alt="Castle Steward" /></a>
Pehesse
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« Reply #5451 on: March 21, 2015, 07:21:14 AM »

Latest stuff: several characters on screen are working quite fine now!
Also, all of the main cast animations are done. Now working on the secondary characters.

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JustRadek
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« Reply #5452 on: March 21, 2015, 07:26:09 AM »

Trudy's Mechanicals @ Incubator Games

Good morning (from Toronto)!
This week we have two different animation. One of Corsair walking and the other one of him standing guard.


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spritewrench
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« Reply #5453 on: March 21, 2015, 07:52:38 AM »

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TheLightingGame
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« Reply #5454 on: March 21, 2015, 07:54:41 AM »

We're back on it. https://www.facebook.com/shinepuzzlegame/posts/424391974396777

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Charlie Fleed
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« Reply #5455 on: March 21, 2015, 08:13:26 AM »

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Rebusmind
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« Reply #5456 on: March 21, 2015, 08:18:57 AM »

SwapQuest is out on the AppStore!
After two years of work people can finally play it. Let me know what you think! Smiley

Open App Store




 
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<a href="http://www.indiedb.com/games/life-on-mars" title="View Life on Mars on Indie DB" target="_blank"><img src="http://button.indiedb.com/popularity/medium/games/65022.png" alt="Life on Mars
Monoplex
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« Reply #5457 on: March 21, 2015, 09:00:45 AM »




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johnguydude
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« Reply #5458 on: March 21, 2015, 10:03:24 AM »

Working on defensive moves in Unbroken:
Blocking


Perfectly Timed Block


Evade
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Unbroken: A Souls-inspired mobile hack n' slash
Devlog
Aki-at
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« Reply #5459 on: March 21, 2015, 12:19:09 PM »

Threw this together to update my Steam profile page but I might just like this more than the original title screen...


https://twitter.com/BrockCrocodile/status/579373862703513601
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