Ok, I uploaded what I managed to get done - see GameJolt link in first post - but I'm not calling it finished.
What is there:
- game setup screen where you can add human and AI players
- very rubbish broken AI logic (if it gets stuck, fortunately you can click End Turn to unstick it)
- some stats set up for creatures, however they are mostly at default values which are far too defense-heavy
- very cut-down summoning mechanic - you have a deck of 5 summons that replenish. It's not really balanced
What there isn't:
- a map select screen - the default arena has a few fragments of wall just to show they exist.
- ranged attacks
- much fun (although setting up a match with 8 AI players is mildly amusing)
Hopefully I'm not so sick of looking at this that I'll manage to refactor the hell out of it and make a proper releasable game later, we'll see.
Any feedback on the general feel and direction would be great. I might switch it back to something more squad-and-mission based in future (maybe keep the arena mode for skirmishing)
Looking forward to playing the finished entries, looks like some real gems in there!!
Now: