Movius
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« Reply #60 on: May 02, 2008, 10:34:22 PM » |
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I've noticed that items in Mario Kart tend to have replaced the much-hated rubberband cpu assistance in earler MK games to some degree. The net result is still the same, (karts that are losing are given help to catch up,) but it's at least given some explanation (ie. the kart in last has caught up because he got the bullet power up vs. the kart in last suddenly becoming 20kph faster for no apparent reason)
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marshmonkey
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« Reply #61 on: May 08, 2008, 09:04:44 PM » |
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real quick post, we just got our new level up and running for the next game mode we are building for the next video. Wanted to post a quick screenshot. ![](http://nimblebit.com/spacesmall.jpg)
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fish
DOOMERANG
Level 10
cant spell selfish without fish
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« Reply #62 on: May 08, 2008, 10:55:39 PM » |
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i cant get over how shinny and pro this whole thing looks.
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___
Vice President of Marketing, Romeo Pie Software
Level 10
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« Reply #63 on: May 09, 2008, 01:24:45 AM » |
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Holy shit, this is awesome. Is the new game mode destroy the sun?
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marshmonkey
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« Reply #64 on: May 12, 2008, 01:17:56 PM » |
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thanks Phil! We are both putting our hearts and souls into this project.
the new game mode is going to be called "fallout" ( a nod to super monkey ball here ) were the goal will be to avoid being knocked off the platform. We plan on implementing 3 items to make it a little more interesting and dynamic.
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Gravious
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« Reply #65 on: May 12, 2008, 01:24:25 PM » |
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Looking awesome as ever, can't wait! ![Smiley](https://forums.tigsource.com/Smileys/derek/smiley.gif)
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One day I'll think about doing something to stop procrastinating.
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marshmonkey
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #66 on: May 13, 2008, 09:00:37 AM » |
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I had to make a quick new hat for people to choose from for this new space stage: ![](http://nimblebit.com/hat012.png)
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Hideous
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« Reply #67 on: May 13, 2008, 09:19:42 AM » |
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Can we pleeeeease have a Top Hat? ![Grin](https://forums.tigsource.com/Smileys/derek/grin.gif) (and a pirate hat too if there is none)
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Corpus
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« Reply #68 on: May 13, 2008, 09:28:52 AM » |
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This continues to look amazing. I'm still eager to beta test, when you go into beta! Make a bonus hat which replaces the head with a bottle of Tiger Sauce ![Smiley](https://forums.tigsource.com/Smileys/derek/smiley.gif)
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« Reply #70 on: May 13, 2008, 10:13:53 AM » |
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I love you.
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Massena
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« Reply #71 on: May 13, 2008, 12:14:31 PM » |
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« Reply #72 on: May 13, 2008, 12:36:29 PM » |
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Any monocles? ![Tongue](https://forums.tigsource.com/Smileys/derek/tongue.gif)
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marshmonkey
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« Reply #73 on: May 13, 2008, 12:53:08 PM » |
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« Reply #74 on: May 13, 2008, 01:04:34 PM » |
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When's the wedding? ![Kiss](https://forums.tigsource.com/Smileys/derek/kiss.gif)
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Annabelle Kennedy
Awesomesauce
Level 8
♥Android Love♥
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« Reply #75 on: May 13, 2008, 01:21:32 PM » |
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haha too awesome.
what I wanna know is how unlocking new hats/accessories works.. like through some sort of ingame earned currency from races? or by more like achievements?
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marshmonkey
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« Reply #76 on: May 13, 2008, 02:55:54 PM » |
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Right now we are thinking of them as all available at once, and you will be in a standard format so that you can easily download new ones that we or anyone else makes, as well as be able to share them with other people in the server as well. That would go for karts, characters, wheels and accessories as well.
We could still have some special ones that are unlock able or are only equip able to players in the top % of rankings or whatnot - but since we want this to be fully open to customization, I think that would not be as much of an appeal if you can just download and trade lots of cool things with no restrictions.
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cyber95
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« Reply #77 on: May 13, 2008, 10:36:40 PM » |
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There pretty much needs to be SOME unlockable stuff in games I play. The knowledge that there's more to do is something that usually keeps me going.
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« Reply #78 on: May 14, 2008, 02:38:47 AM » |
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There's ALWAYS more to do in a game like this. Namely, make more hats and game modes and hang out with friends.
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marshmonkey
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![](https://forums.tigsource.com/Themes/tigsource/images/post/xx.gif) |
« Reply #79 on: May 14, 2008, 09:21:42 AM » |
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I think multiplayer itself takes care of the "more to do" requirement. At least thats the big reason I play multiplayer games almost exclusively.
*edit*
also, stats and achievements hopefully
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« Last Edit: May 14, 2008, 10:07:10 AM by marshmonkey »
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