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TIGSource ForumsCommunityJams & EventsBIGJam 2010 - Products
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Author Topic: BIGJam 2010 - Products  (Read 15797 times)
Notch
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Trying to forget 320x200 in favor of 320x240.


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« Reply #20 on: August 09, 2010, 04:21:58 AM »

Launch, a game about abstractness and metagames.
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tametick
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Could take weeks, sir!


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« Reply #21 on: August 09, 2010, 04:22:49 AM »

Abstract Meta Game.
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dertom
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« Reply #22 on: August 09, 2010, 07:10:30 AM »

Well, finally even me finished something (more or less  Cheesy)
Theme: metagame
I planned to make a game where you control a guy who is playing a game. :D
The IN-GAME is quite simple. Avoid the little green box to be hit by the big box.
(To make it is bit more difficult the camera-perspective is changing all the time)

Have a look here:
http://thomas.trocha.com/games/bigjam/last.html

Caution: This game throws a NO-FUN-Exception, so be prepared to catch that :D
« Last Edit: August 09, 2010, 07:37:05 AM by dertom » Logged

Check out my game "Wood Games 3D" |  TrailerAndroid |
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C418
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« Reply #23 on: August 09, 2010, 07:29:42 AM »

I think I finish that album I talked about in one or two weeks. More precisely when I will have some stability in my life again.
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eugeneius
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« Reply #24 on: August 09, 2010, 08:45:33 AM »

Truce
Puzzle platformer from Saturday, for the themes "flip screen" and "epicureanism".

Abstrakte
Create a piece of art by playing a simple shmup. Themes were "abstract" and "metagame".
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Flash Dump <- ActionScript noobery
C418
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« Reply #25 on: August 09, 2010, 08:53:17 AM »

eat the lettuce

http://dl.dropbox.com/u/1051220/lettuce.exe (works now)

metagame

http://dl.dropbox.com/u/1051220/metagame.exe
« Last Edit: August 14, 2010, 04:26:20 AM by C418 » Logged

qubodup
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icons?


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« Reply #26 on: August 09, 2010, 04:05:15 PM »

abstract metagame entry by jw - Jan Willem

download if imageshack becomes dead: http://www.box.net/shared/o8pybetkie http://www.box.net/shared/6v8v0ek69l
« Last Edit: August 10, 2010, 01:40:35 PM by qubodup » Logged
tametick
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Could take weeks, sir!


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« Reply #27 on: August 11, 2010, 01:41:16 AM »

All my shit in one place.
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jwaap
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« Reply #28 on: August 12, 2010, 03:47:14 AM »

abstract metagame entry by jw - Jan Willem

download if imageshack becomes dead: http://www.box.net/shared/o8pybetkie http://www.box.net/shared/6v8v0ek69l

oh awesome thanks for uploading!

did you guys try it?
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TobiasW
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This can only end brilliantly!


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« Reply #29 on: August 12, 2010, 03:54:55 AM »

abstract metagame entry by jw - Jan Willem

That strikes me as a heavily simplified version of 1000 Blank White Cards (which makes it awesome, btw)
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C418
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« Reply #30 on: August 12, 2010, 11:56:36 AM »



Click on this please <3
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Kinten
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You be suspicious


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« Reply #31 on: August 12, 2010, 01:26:48 PM »



Click on this please <3

No words. Love it.
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Terry
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« Reply #32 on: August 12, 2010, 01:55:21 PM »

Dock and I are listening to it while we work; we love it Smiley
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Don Andy
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Andreas Kämper, Dandy, Tophat Andy


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« Reply #33 on: August 12, 2010, 02:45:39 PM »

Here the two games I made. They're not particularly good and mostly unfinished, but I made them on Bigjam so they belong here. It wasn't exactly my most productive jam, but I still had fun.

With both you first gotta click inside the SWF to get focus before the controls work.

She Doesn't Love Me
Enter to (re)start the game, cursors to move, space to shoot. You're a dude and you have to shoot a girl to win her love with diamonds. She shoots back broken hearts because they're pointy and hurt.

Game for Abstract/Metagame
Never got around to name it and it's kinda unfinished since I actually put some time into attempting semi-decent graphics. Move around with cursors, slash with Space. The objective is to prevent the monster from reaching the green thing, by any means possible. There are 5 solutions. If you get a solution you gotta refresh to restart (you'll know when you get one). The "best" solution is kind of extremely abstract and I don't think anybody's gonna get it, but I thought of it so maybe somebody else does too.

Also, as always, I apparently brought a heavy cold with me from the jam. Huzzah.
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Monkeylover
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« Reply #34 on: August 14, 2010, 06:44:23 AM »

Hammedhaaret and I finished Taming Gamera, which now includes a highscore! Well, hello there!

The game qualifies for two of the jams, both the 'gamera' + 'lion taming' jam and the 'abstract' + 'metagame' jam.

Go ahead, try and find the abstract metagame.  Hand Any Key

www.jpihl.com/taminggamera
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increpare
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« Reply #35 on: August 14, 2010, 07:41:12 AM »

some games from bigjam

the rose garden
epicurus
lion love ( collab with kinten  )
serenade ( collab with kinten  )
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BadgerManufactureInc
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« Reply #36 on: August 14, 2010, 08:28:52 AM »

Seems like I just missed the jam I regret the most.
Man, those are some awesome games you made - and posted, Increpare..
Epic turnout, and once again wish I'd performed :D
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Kinten
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« Reply #37 on: August 14, 2010, 11:30:54 AM »

some games from bigjam

the rose garden
epicurus
lion love ( collab with kinten  )
serenade ( collab with kinten  )

The Rose Garden turned out fantastic!
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increpare
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« Reply #38 on: August 14, 2010, 11:59:27 AM »

The Rose Garden turned out fantastic!
Cheers.  Thanks for your advice on that.    (I quite like how serenade ended up actually...)

Oh also

fish fry (collab with pishtaco) : P
« Last Edit: August 14, 2010, 03:14:01 PM by increpare » Logged
esc
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BAM


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« Reply #39 on: August 16, 2010, 12:44:23 PM »

Fierljeppen, a collab between increpare and me.

This sports organisation site put it on their frontpage already too!  Big Laff
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