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TIGSource ForumsDeveloperArt (Moderator: JWK5)show us some of your pixel work
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Author Topic: show us some of your pixel work  (Read 7289306 times)
ozma87
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« Reply #20580 on: December 11, 2012, 02:23:44 PM »

Hello,

Lots of cool stuff in this thread, very creative people around here! Smiley
Never post anything before and not so skillful with pixelart but...



Any comment will be helpful Tongue
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ANtY
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i accidentally did that on purpose


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« Reply #20581 on: December 11, 2012, 03:14:46 PM »

Hello,

Lots of cool stuff in this thread, very creative people around here! Smiley
Never post anything before and not so skillful with pixelart but...



Any comment will be helpful Tongue
looks cool for me, funky style, also colors are nice too, character for a game?


vampire attempt #2:
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Code_Assassin
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« Reply #20582 on: December 11, 2012, 03:17:52 PM »

vampire attempt #2:


I like this one better than the first one. Looks more "vampirish" for some reason. The first one looks like a cross between a zombie and a vampire.
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clockwrk_routine
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« Reply #20583 on: December 11, 2012, 04:59:20 PM »


I don't know were to put this so I put this here
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Belimoth
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« Reply #20584 on: December 11, 2012, 05:02:01 PM »

Put it in the Art thread if it's not strictly pixel art.
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Delicious
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« Reply #20585 on: December 11, 2012, 05:15:54 PM »

I don't know were to put this so I put this here

Looks great, but you picked the worst thread in the art forum to post it.  Tongue
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Blah Blah Blah <3
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ClayB
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« Reply #20586 on: December 11, 2012, 05:16:20 PM »


I don't know were to put this so I put this here

my mind!  Gomez
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Landshark RAWR
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« Reply #20587 on: December 11, 2012, 05:26:00 PM »

even though this thread is mostly game assets, it's pretty confusing to those who make non-pixel assets. I think we should make a new thread that is for general game assets, or call this one something like "show us your game assets and pixel art"

that is also a pretty sweet boat
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clockwrk_routine
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« Reply #20588 on: December 11, 2012, 05:45:28 PM »

thanks! next time I'll post in art
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digitalsoapbox
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« Reply #20589 on: December 12, 2012, 09:16:43 AM »



Android/iOS game I'm working on...
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ANtY
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« Reply #20590 on: December 12, 2012, 02:08:49 PM »

@Code_Assassin: thanks  Smiley

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ozma87
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« Reply #20591 on: December 12, 2012, 03:20:29 PM »

Hello,

Lots of cool stuff in this thread, very creative people around here! Smiley
Never post anything before and not so skillful with pixelart but...



Any comment will be helpful Tongue
looks cool for me, funky style, also colors are nice too, character for a game?


No, just for practicing! Tongue

Cool vampire there. The background colors are good, maybe you can add some detail to the fog Wink
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Code_Assassin
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« Reply #20592 on: December 12, 2012, 06:05:03 PM »

snip

I agree with ozma87. You need a bit more detail with the fog. Other than that it gives off some spooky vibes.  Smiley
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flex$
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« Reply #20593 on: December 12, 2012, 07:28:46 PM »

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Code_Assassin
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« Reply #20594 on: December 12, 2012, 08:15:40 PM »



 Big Laff
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Bones
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« Reply #20595 on: December 13, 2012, 12:24:21 AM »


derp
This got paged without any love.
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ClayB
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« Reply #20596 on: December 13, 2012, 12:32:57 AM »



Android/iOS game I'm working on...

this is totally awesome! but that font is killing the pixely mode
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goshki
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« Reply #20597 on: December 13, 2012, 03:40:15 AM »

[image]

Android/iOS game I'm working on...

The basement color scheme is nice. Almost like original Quake. Wink Yet, the hero blends too much with the furniture, I think.
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verticalvertex
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« Reply #20598 on: December 13, 2012, 03:59:17 AM »

Soccer players portraits for my failed TigCompo entry: some are OK, some are meh...

They are all good.
« Last Edit: December 15, 2012, 12:56:51 AM by verticalvertex » Logged

It's all good.
Damian
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« Reply #20599 on: December 13, 2012, 08:41:35 AM »

[image]

Android/iOS game I'm working on...

The basement color scheme is nice. Almost like original Quake. Wink Yet, the hero blends too much with the furniture, I think.
I'm agreeing with this guy. I'll add that I think the stairs stopping below the floor boards look odd to me. I think you could add more depth to the scene if you brought it up and used them as foregorund objects. Just a suggestion, I do think it looks awesome though.
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