aamatniekss
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« Reply #30600 on: January 02, 2016, 12:39:38 AM » |
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THE HAYMAKER!!!* I spent like eight hours on this so I thought I'd share. *Disclaimer: I don't actually know what a haymaker is. Love it! The animation is so smoooooth.
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Keops
Level 6
Pixellin' and Gamedev'n
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« Reply #30601 on: January 02, 2016, 05:59:08 AM » |
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@Raku, the palette is so epic. Do you make it on the fly for each pic or do you have a swatch gallery you use for your pieces? Great stuff, great progress. I get all the right vibes from this mock-up, keep it up!
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Raku
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« Reply #30602 on: January 02, 2016, 04:38:19 PM » |
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thank you! I make it on the fly for each pic
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vaaasm
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« Reply #30603 on: January 02, 2016, 05:38:27 PM » |
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:D I really like your style, it feels very dotty and stipple-y. It's especially evident in the trees, rocks, and the edges of the grass. It gives it kind of a traditional vibe while it's made of pixels, I love it.
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SeanNoonan
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« Reply #30604 on: January 03, 2016, 05:36:49 PM » |
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Thought I'd try to get back into pixel dailies for 2016... Mario.
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supajackle
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« Reply #30605 on: January 04, 2016, 12:13:15 AM » |
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felipe those colors are TASTY
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aamatniekss
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« Reply #30606 on: January 04, 2016, 08:01:24 AM » |
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Catghost
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« Reply #30607 on: January 04, 2016, 01:14:53 PM » |
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not mine but its from my game these are cute as heck
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FawfulBeans
Level 1
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« Reply #30608 on: January 04, 2016, 02:02:18 PM » |
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-snip-
Excellent colours and vibe. Would play the heck out of.
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Joh
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« Reply #30609 on: January 05, 2016, 02:54:01 PM » |
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How does this look? basic walk cycle.
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Conker
Guest
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« Reply #30610 on: January 05, 2016, 03:12:23 PM » |
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Ashedragon
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« Reply #30611 on: January 05, 2016, 05:16:44 PM » |
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How does this look? basic walk cycle. Stiff.
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AndyCee
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« Reply #30612 on: January 05, 2016, 09:20:35 PM » |
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Not sure where all this is going… I wanted to use bold colours with a cartoon look. Not sure if it's any good as I'm trying to get to grips with pixel art.
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« Last Edit: January 06, 2016, 05:11:52 AM by AndyCee »
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AndyCee
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« Reply #30614 on: January 06, 2016, 04:10:14 AM » |
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Did a bit more work on it.
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« Last Edit: January 06, 2016, 05:12:52 AM by AndyCee »
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Zorg
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« Reply #30615 on: January 06, 2016, 04:17:31 AM » |
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I like your approach, but the surrounding blue background really hurts my eyes. A non-colored background (gray, blue-ish gray) would let the level colors shine even more. Go on!
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AndyCee
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« Reply #30616 on: January 06, 2016, 05:01:03 AM » |
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I had ago at animating the character I drew which includes idle and run.
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AndyCee
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« Reply #30617 on: January 06, 2016, 05:14:08 AM » |
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I like your approach, but the surrounding blue background really hurts my eyes. A non-colored background (gray, blue-ish gray) would let the level colors shine even more. Go on! Sorry about that… It was just the transparent colour I was using. All changed now
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ferreiradaselva
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« Reply #30618 on: January 06, 2016, 02:57:10 PM » |
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KABOOM! For my game.
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supajackle
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« Reply #30619 on: January 06, 2016, 10:48:07 PM » |
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i love the snk vs capcom cardfighters cards so i made 2 more
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