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Author Topic: Process  (Read 6526 times)
dtfc7
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« on: April 01, 2011, 12:07:45 am »


Process - is a game project in the adventure genre; its story takes place in several subway train cars.
In 20 minutes a disaster will happen - the train will jump the tracks at full speed. The gameplay takes exactly the time designated before the crash. During this period in grim dimly lit interiors, combining cyberpunk and industrial aesthetics, the player is to figure out the situation, try all possible means of rescue and in the end take a brand new look at the portrayed events. It's a game about predetermination of events and the subjectiveness of perception of the surrounding world.







Truth is, it's hard to position the project as a full-fledged game. "Process" is more of an interactive installation or a small graphic novel. But technologically it's a classic first person adventure, panoramic locations with the capability of free 360 view and discreet movement between the panoramas through a point-and-click interface.

The "Process" project is developed by TrainYard — a small team of independent game developers. Development is done remotely, in free time from main work.





« Last Edit: December 10, 2012, 04:44:48 am by dtfc7 » Logged

ஒழுக்கின்மை
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« Reply #1 on: April 01, 2011, 12:13:18 am »

pretty interesting idea, am looking forward to this
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Blackcorn
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« Reply #2 on: April 01, 2011, 12:34:43 am »

It would be really cool to get more info about it. Your game looks nice and interesting but your post is just a trailer. I look forward to get an opportunity to (beta)test it as soon as possible! Keep us inform.

BTW, does your indie team have a website in english?
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mook
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« Reply #3 on: April 01, 2011, 12:48:28 am »

Hi, the game art and trailer look great, reminiscent of Fallout 3/F3NV with the grunge look.

Post more when you can.

Just out of interest, what size of team are you working with and also which engine are you using?
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dtfc7
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« Reply #4 on: April 01, 2011, 02:09:13 am »

pretty interesting idea, am looking forward to this

Thanks!
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dtfc7
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« Reply #5 on: April 01, 2011, 02:23:24 am »

BTW, does your indie team have a website in english?

The site is under construction.
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dtfc7
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« Reply #6 on: April 01, 2011, 02:36:49 am »

Just out of interest, what size of team are you working with and also which engine are you using?

Hi!
The team consists of 5 persons:
- Game Designer and 3D artist
- Programmer
- 2D artist
- Sound designer
- Composer

Engine created specifically for this project.
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superflat
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« Reply #7 on: April 01, 2011, 07:13:32 am »

Very nice texture work there...
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dtfc7
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« Reply #8 on: April 03, 2011, 11:30:09 pm »

Very nice texture work there...

Thank you!
For the most part this is post-processing.
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namragog
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« Reply #9 on: April 04, 2011, 08:27:45 am »

Great graphics. Intriguing story. (did I spell that right? No matter.) Kind of creepy.

Hats off to you, good fellow!  GentlemanHand Metal Right
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AirBasher
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« Reply #10 on: April 06, 2011, 07:11:17 am »

The visuals look great!
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Pineapple
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~♪


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« Reply #11 on: April 07, 2011, 01:15:56 pm »

Sounds a lot like Source Code
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theman515
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The code... the code!!


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« Reply #12 on: April 07, 2011, 03:04:33 pm »

very cool idea, i always loved the idea of knowing something horrible is going to happen in a game before it happens. makes it really easy to get sucked into the story. best of luck to you  Gentleman
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Interrupt
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« Reply #13 on: April 07, 2011, 08:10:36 pm »

This looks very cool, the graphics in the trailer look nice but I'm more interested in how puzzles are going to work in such a small game area.
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dtfc7
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« Reply #14 on: April 08, 2011, 12:13:29 am »

Thank you for your attention!
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dtfc7
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« Reply #15 on: April 08, 2011, 12:22:01 am »

Sounds a lot like Source Code

Yes, so it may seem, but it's a coincidence Smiley
Concept of the project was developed last summer.
And the stories are not connected Smiley
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dtfc7
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« Reply #16 on: April 08, 2011, 12:57:46 am »

I'm more interested in how puzzles are going to work in such a small game area.

In the game is not a lot of puzzles. But yes, it's an interesting problem in any case.
Overall, the project is more a visual story than game.
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« Reply #17 on: April 08, 2011, 03:24:48 am »

You guys must really hate Source Code.  Grin

No, but this looks very interesting. Really hope you manage to finish it this year. Best of luck and I'll be keeping an eye on this!
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Kunal
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« Reply #18 on: April 19, 2011, 06:51:25 pm »

Good luck with this ! I love the premise. Just to add to the tension (and since you said you plan on releasing it for free) how about making it permadeath, so that people just have one chance to play it ?
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dtfc7
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« Reply #19 on: June 24, 2011, 03:26:29 am »

You guys must really hate Source Code.  Grin

No, but this looks very interesting. Really hope you manage to finish it this year. Best of luck and I'll be keeping an eye on this!

Grin
Thanks!
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