since it's an open testing, i should feedback here.
1st thing, i hate myself. i hate myself for not saving up money to get a better pc. the game run, but the framerate are not stable(again, my dino age processor). maybe too many particle, i dunno, as it get really smooth when in the menu.
2nd, i HATE you! the game crash when [SPOILER]
i first meet the nameless red hair "hero"[SPOILER] ohh? it's a demo? woops...sorry...
i quite enjoy the game despite the low frame-rate i'm getting. well, to sum up that, i can be patient with the low frame-rate if the game is good(like half-life 2 in my previous dino-age machine and borderlands for my current medieval age machine). so that's mean this game is good that it actually make me ignore the frame-rate.
there's kinda lot(well, i think) of reference in this game, like the menu system(secret of mana

) the art are great, it's good when come together. and i love the tree at the toxica forest(is it?). it sort of give me a pokemon-y feel. one complain though, is when at the cutscene at the start of the game, the evil lord look like a dragon, then inside the game, the evil lord look just like a normal knight with horned helmet and cape. but then, i guess it mean that the previous evil lord are somekind of dragonoid, then the current are human(or human form). its quite confuse me at first. other than that, it's good.
the gameplay, is great. it's kinda like zelda meet mana, which for me, it's quite familiar. but before i learn magic, instead of getting a function-less button(which mean that i don't have magic), i get a "you forgot to make a tool module" pop-up. another thing i think you should ease abit is, the invisible time of the enemy. it's kinda long for right now. other than that, i don't get other bug or wan to make another complain for the gameplay. it just good for what it is.
ohh, another thing for the art. when i destroy a barrel(or other destroyable stuff), it explode into pieces of crate. i do think it's just a place holder, but then...
another thing i guess it's a place holder, is the explosion of the fire ball. the art of this game is pixelart, but the explosion is somekind of high quality effect. it's kinda inconsistent if leave it like this, and the explosion are much larger than the fireball itself.(like *pui* then
*KABOOM!*)
i haven't test all and every inch of the game, but this is what i found :
let see if i'm slim enough to squeeze in here...
tadda! it work!
look! i'm walking on water! like a ninja! 
this is all probably happen when the place is out of collision block. i started to look for these thing when i realize that i'm suppose to test the game, not just simply play it...and it happen after i get to this forest. and notice the broken bridge. the missing piece, when installed, it doesn't look align to the bridge. and for the broken bridge, it should look more broken than just missing a block of tile.
here's it, my feedback. i hope that my tone doesn't sound like i'm making fun of your game. and good luck for the future dev!
