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TIGSource ForumsDeveloperDesignToo much free time on the holidays for me.
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Author Topic: Too much free time on the holidays for me.  (Read 3618 times)
siiseli
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« on: June 04, 2008, 10:34:56 AM »

I am going away for ages as my holiday started, I will not have internet, only my darling laptop. Now what will I do alone in the middle of the forest without internet? Maybe make a game? What kind of a game? A shmup would be fine to make... Shmups are so old stuff, dude! Not abstract shmups! That's right, I'll make an abstract shmup. But I don't have any imagination at all :/ At this part of my monolog, you people step in!
Here's what we're going to do, you people are going to throw in some shmup-elements or pretty much anything at all, then I'm going to put everything on notes and pick 3-5 at random, and perhaps make a game based on the idea that comes from those elements.. Kinda badly explained, no? An example will clear this out!

1. Pick elements:

-Apples.
-Sguares as a big part of the gameplay mechanics.
-All objects are fruits.
-Rabbit.
-Dodging as a big part of the gameplay.
-Using the surrounding enviroment to attack enemies.
-Destroying things with explosives.
-Giant ships.
-Only vector-gfx.
-Abuse bloom.

2. Randomly pick 3-5 elements:

-Sguares as a big part of the gameplay mechanics.
-Using the surrounding enviroment to attack enemies.
-Destroying things with explosives.
-Only vector-gfx
-Giant ships.

3. Make a game based on those elements.

Of those elements I could make a game in which you throw sguares around to knock parts of the ground around you off/explode the ground into bits you can use, and attack giant boss-ships with these pieces of ground. The game would only have vector-gfx.

I want you to throw in elements, since you people are made of win and awesome. Great ideas will come only from you. I do not guarantee that this game will be made, but I will at least try. I'm sorry for the messed up post.
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Hideous
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« Reply #1 on: June 04, 2008, 12:17:44 PM »

Baby butts.
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Akhel
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« Reply #2 on: June 04, 2008, 12:20:49 PM »

Don't abuse bloom.
Bazookas.
Teleporting.
Flying.
Digging.
Giant dancing monsters.
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moi
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« Reply #3 on: June 04, 2008, 01:11:38 PM »

-sliced organs
-win=lose
-zoom in/out
-platform game where you explore caverns
-sinatra
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Noyb
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« Reply #4 on: June 04, 2008, 01:24:03 PM »

contrasting art styles
organic growth
evolution
intelligent design
synesthesia
stealing enemy's powers
nausea
nudity
screen-filling bosses
options
power-ups
time travel
philosophical discourse
pacifism
genocide
chain reactions
color-swapping
deforestation
environment a greater threat than enemies
tentacles
B-movies
sepia
mauve
monochrome
giant pixels
keyboard-breaking difficulty
escort mission
purchasing upgrades
owls
monocles
badgers
giant space manbaby
strong non-sexualized female lead
pretentious artsy crap
360 degree shooting
8 degree shooting
tractor beams
strings
homing missiles
lock-on targeting
procedural generation
irritating, killable animal sidekick
« Last Edit: June 04, 2008, 01:27:35 PM by Noyb » Logged

Massena
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« Reply #5 on: June 04, 2008, 02:08:24 PM »

Don't abuse bloom.
Bazookas.
Teleporting.
Flying.
Digging.
Giant dancing monsters.
Abuse bloom.
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Xion
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« Reply #6 on: June 04, 2008, 03:09:29 PM »

orphanage
tiny things that combine into larger things
objects made out of abstract ideas
objects made out of materials with no solid form
stealing massive stars from the sky
what goes up must come down
burglary
omnidirectional movement
melee shmup
combo attacks
throwing enemies into other enemies
hawk
stormy weather
terrain manipulation
word wars
tight spaces
fighting bosses from the inside out
huge you vs fleet of tiny them
for great justice
herbal tinctures
flamethrower
steady
limited ammo
untouchable gaseous player
flatulence
orphans and hobos = ammunition
vs S.W.A.T.
breakdancing
octopus
reaching
enslavement
control multiple entities
masocore
rainbow
monotone
greyscale
two-tone
sonic vibrations
villainy galore
superfluous gore
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Bree
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« Reply #7 on: June 04, 2008, 03:20:23 PM »

Bloom's already on the list, Massena.

How about...

Monochrome color scheme
Rhythm-based gameplay
Engrish dialogue
Reggae soundtrack
Platypus
Product placement
You can plant an acorn and come back later to find a tree
Dynamic storyline
16-person multiplayer
GTA clone
Co-op mode
Dynamic cutscenes
Dynamic gameplay
Cheese wheel
Cave Story rip-off
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moi
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« Reply #8 on: June 04, 2008, 03:22:38 PM »

guys, I think we have a new compo Tongue
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Valter
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« Reply #9 on: June 04, 2008, 04:25:35 PM »

Time Traveling
Roman Centurions
Medieval Knights
Prehistoric Cavemen
Guns
Explosions
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siiseli
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« Reply #10 on: June 05, 2008, 12:15:59 AM »

This just might become very awesome :D
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Hideous
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« Reply #11 on: June 05, 2008, 12:29:24 AM »

SPAM
SPAM
SPAM
SPAM
SPAM
SPAM
SPAM
SPAM
BACON
EGGS
SPAM
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Bree
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« Reply #12 on: June 05, 2008, 05:01:20 AM »

CACTUS RIP-OFF
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