dancing_dead
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« Reply #2540 on: July 08, 2014, 05:46:12 AM » |
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that painting thing is pretty funky.
it badly needs vsync or fps limit, tho, as it blasting at a cool 1.5k fps is actually not cool at all during the unholy heat of july, haha.
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eigenbom
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« Reply #2541 on: July 08, 2014, 05:48:46 PM » |
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Made a new version with the framerate cap, and a settings.cfg where you can change window size, palette, etc. http://bp.io/XBRZPXL.ZIP
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SolarLune
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« Reply #2542 on: July 08, 2014, 09:26:35 PM » |
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Cool program, dude! Is there anyway to save or load stuff yet? Made this shark-ish water thief.
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Geeze
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« Reply #2544 on: July 08, 2014, 10:48:45 PM » |
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Reminds me of these Dual skeleton shield you say?
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GM can do anything.
It's magic.
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eigenbom
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« Reply #2545 on: July 10, 2014, 10:30:28 PM » |
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@Geeze ha yep, big fan of DS. As you can also see in my skeleton king design below. Update: Added some new enemies and revised some old ones. Also added a drop shadow under blocks. From left to right: nomad king, nomad, blueman, skeleton, skeleton king. The stone statue is just a decoration. Here's a gif of the skeleton king.
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gimymblert
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« Reply #2546 on: July 13, 2014, 09:45:55 AM » |
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Moon souls confirmed
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aberrantmike
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« Reply #2547 on: July 13, 2014, 12:01:26 PM » |
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so cool
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kleiba
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« Reply #2548 on: July 14, 2014, 11:24:09 AM » |
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you're gonna be rich
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kamac
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« Reply #2549 on: July 14, 2014, 11:45:34 AM » |
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It's not the same moonman as initially designed. Release this as moonman 2. Mooman 2 - the sequel to one of the most popular devlogs on tigsource
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eigenbom
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« Reply #2550 on: July 14, 2014, 04:13:29 PM » |
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Actually, I'm sure this is more like Moonman 4: Resurrection. :D
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jmcmorris
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« Reply #2551 on: July 14, 2014, 06:54:24 PM » |
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I think eigenbom purposefully starts Moonman over again every few months just to keep this devlog going on forever.
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gimymblert
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« Reply #2552 on: July 14, 2014, 07:34:00 PM » |
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The devlog is the game
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poe
Guest
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« Reply #2553 on: July 14, 2014, 07:34:32 PM » |
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The devlog is the game
Does that make me an NPC?
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eigenbom
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« Reply #2554 on: July 14, 2014, 08:22:36 PM » |
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The devlog is the game
Timmy knows the deal
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jmcmorris
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« Reply #2555 on: July 14, 2014, 08:40:50 PM » |
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The devlog is the game
Timmy knows the deal Nice of you to make a F2P game with no IAP
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Noogai03
Level 6
WHOOPWHOOPWHOOPWHOOP
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« Reply #2556 on: July 15, 2014, 05:27:51 AM » |
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The devlog is the game
Timmy knows the deal Nice of you to make a F2P game with no IAP he's doing it ea style, building up a playerbase before he makes it pay-to-win just wait, soon he will make us pay to see the images
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So long and thanks for all the pi
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eigenbom
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« Reply #2557 on: July 15, 2014, 11:19:16 PM » |
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Update: Redesigned a few things, including The Eyes of Omulga and Solomon. Solomon the snail guy is a friendly NPC who appears at the start of the game, and Omulga is a biggish enemy that appears in the strange-land. Here's a tweet-gif of solomon jumping around while being shovel-whacked.Edit: Oh I nearly forgot, it turns out http://moonman.io had been hacked. I discovered yesterday there were weird named folders on the server, and it turns out it was a weird SEO hack that meant any googler's clicking moonman.io would get redirected, and thus I never saw the hack. Anyway, it's all fixed now and hopefully secure enough. I'm serving all the moonman devlog pictures from there, so it'd suck for it to get ruined - i guess I should back up this entire thread including images etc.
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Zaphos
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« Reply #2558 on: July 16, 2014, 06:32:47 AM » |
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Edit: Oh I nearly forgot, it turns out http://moonman.io had been hacked. I discovered yesterday there were weird named folders on the server, and it turns out it was a weird SEO hack that meant any googler's clicking moonman.io would get redirected, and thus I never saw the hack. Anyway, it's all fixed now and hopefully secure enough. I'm serving all the moonman devlog pictures from there, so it'd suck for it to get ruined - i guess I should back up this entire thread including images etc. Aw scary Definitely back up the dev log -- it's super cool to have a history of the game laid out so extensively like this.
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eigenbom
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« Reply #2559 on: July 19, 2014, 06:50:49 PM » |
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