Conker534
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« Reply #2240 on: August 17, 2013, 01:31:39 PM » |
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King Tetiro
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« Reply #2241 on: August 17, 2013, 01:41:27 PM » |
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Another Legena video! Today's one shows off the Saving, Shop and Title Screen engines. Not exactly the most exciting video but next week's will be as it brings all the pieces of the engine together!
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MasterLee
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« Reply #2243 on: August 18, 2013, 12:15:22 AM » |
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I guess technically I crossed over into Sunday in the last 11 min... but here goes! It's a pre-early-alpha screen of a game I'm working on. Much of the lighting isn't working just yet, and the skybox is default. But a semblance of a game is starting to shine through. I hope. Side note: I'm seeking some feedback at this stage, so if you are inclined to provide, I'm happy to hand over a free copy of the game when it launches.
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Raku
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« Reply #2244 on: August 18, 2013, 03:43:29 AM » |
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Sorry I'm late, I got caught up. Here's a screenshot of a cutscene I recently made:
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Quarry
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« Reply #2245 on: August 18, 2013, 04:31:37 AM » |
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Distortion helps the main character come out
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gggfhfdh
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« Reply #2246 on: August 18, 2013, 04:42:08 AM » |
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its sunday but frrrrtrtt we (sort of) got combat. 1 of 5 attacks at least
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mono
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« Reply #2247 on: August 18, 2013, 05:07:55 AM » |
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@barbiturates
sweet! so happy you are working on this. <3
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SoulSharer
Level 1
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« Reply #2248 on: August 18, 2013, 10:09:43 AM » |
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Sorry I'm late, I got caught up. Here's a screenshot of a cutscene I recently made: Cute girl its sunday but frrrrtrtt we (sort of) got combat. 1 of 5 attacks at least Does this game have a devlog?
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gggfhfdh
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« Reply #2249 on: August 18, 2013, 10:14:11 AM » |
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there's no reason for one considering how little is actually done
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mono
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« Reply #2250 on: August 18, 2013, 11:19:13 AM » |
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everything must be recorded.
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King Tetiro
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« Reply #2251 on: August 18, 2013, 01:15:51 PM » |
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Man this is awesome! First time running my games on the OUYA with no trouble!
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Conker534
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« Reply #2252 on: August 18, 2013, 04:52:38 PM » |
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there's no reason for one considering how little is actually done
I recommend starting it asap, its awesome to look back and see how the game has progressed.
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gggfhfdh
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« Reply #2253 on: August 19, 2013, 04:41:11 AM » |
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yeah i understand that but i also refuse to start a thread on this game when the extent of my progress is "some mockups and also you can move around and press a button"
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Belimoth
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« Reply #2254 on: August 19, 2013, 04:50:54 AM » |
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That's like 2/3 of a game though.
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TNERB
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« Reply #2255 on: August 19, 2013, 10:39:24 PM » |
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It wouldn't be the only devlog on TIG without much progress. I think were all just excited by the amazing screencaps you already have.
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Ouren
Enjoyed Some Pizza!
Level 7
Poppy Works
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« Reply #2256 on: August 19, 2013, 10:49:21 PM » |
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Sorry I'm late, I got caught up. Here's a screenshot of a cutscene I recently made: Gosh!
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LordBistian
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« Reply #2257 on: August 24, 2013, 01:50:15 AM » |
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Here's a boring menu shot: The image on the right scales with the dungeon size you pick.
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doihaveto
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« Reply #2259 on: August 24, 2013, 06:47:59 AM » |
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If I stop providing food for my workers, they get annoyed and leave. Where's your loyalty to the mining company, guys?
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