jiitype
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« Reply #4420 on: August 30, 2014, 06:54:17 AM » |
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From my devlog
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Zack Bell
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« Reply #4422 on: August 30, 2014, 08:47:06 AM » |
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Riccardo Deias
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« Reply #4423 on: August 30, 2014, 09:40:39 AM » |
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« Last Edit: August 30, 2014, 01:22:45 PM by Riccardo Deias »
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Disthron
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« Reply #4424 on: August 30, 2014, 09:49:21 AM » |
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Our new artist recently completed some new props to decorate the dungeons.
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MrAwolf
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« Reply #4425 on: August 30, 2014, 09:52:37 AM » |
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Here is a pulled out version of the Highlands tower, normally the screen is at 320x240, this is at 640x480.
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Thunderhorse
Level 1
http://laserfury.com
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« Reply #4427 on: August 30, 2014, 11:00:47 AM » |
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First test with the Brawler character's 8 directions of animation! First look at the Mage's Frost Extractor skill at full power, still some clean up to do on the icicles. The wind is an optional pulling effect that you can hold down to draw enemies in.
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Mystic River Games
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« Reply #4428 on: August 30, 2014, 11:36:18 AM » |
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This week I worked on lights and shadows, and here is an animated version. First there is a door and no light goes through the door until my character opens the door, on the other side there are 2 more characters illuminating each other in opposite sides, then my main character goes around to show up some shadow dancing, prepare to be scared of the darkness...
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DeadAlienCult
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« Reply #4429 on: August 30, 2014, 12:44:17 PM » |
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This week I've been working on a few animations for our Co-Op player character; Brunhilde. basic run dash throwing daggers sword swing melee attack
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Pehesse
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« Reply #4430 on: August 30, 2014, 01:02:51 PM » |
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A small video presentation of the prototype for the visual novel segment of the game, released to testers today!
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GameLoop
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« Reply #4431 on: August 30, 2014, 01:31:07 PM » |
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PIZZA GIRLYou won't be able to fly it yourself but it will be a challenging way to earn points. A, not yet textured, spaceship
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MrBones
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« Reply #4433 on: August 30, 2014, 01:56:06 PM » |
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gameplay, still a bit of a wip
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AidenBainsGames
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« Reply #4434 on: August 30, 2014, 02:19:41 PM » |
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Some more screens for Terrance the Flying Eyeball. Very close to completion at this point!
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Riccardo Deias
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« Reply #4435 on: August 30, 2014, 02:31:08 PM » |
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Project Night Wireframe House
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SeanNoonan
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« Reply #4436 on: August 30, 2014, 03:02:54 PM » |
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Rob Rule
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« Reply #4437 on: August 30, 2014, 04:04:13 PM » |
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Timo Vihola
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« Reply #4438 on: August 30, 2014, 04:17:21 PM » |
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Artsy Wildboar combat screenshot: The same screenshot in animated GIF form. Today was a big milestone for us, Hardland is now on Steam Greenlight!
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Rayvolution
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« Reply #4439 on: August 30, 2014, 06:07:24 PM » |
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