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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2147621 times)
Alec S.
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Formerly Malec2b


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« Reply #4980 on: December 13, 2014, 10:30:11 AM »

Beware the curse of the undefeatable Golden Ninja

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ericmbernier
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Sometimes I make games.


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« Reply #4981 on: December 13, 2014, 12:18:38 PM »

Screenshot of a random 'room' in a procedurally generated forest:

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Immudelki
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« Reply #4982 on: December 13, 2014, 12:20:54 PM »

Screenshots of my upcoming new version of Doctor Who : A Brilliant Game :



Including sexier credits than before :
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stilghar
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« Reply #4983 on: December 13, 2014, 01:54:31 PM »

Concept art of the Jackelyne (main character) in Dimension Drive

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SunWuKong
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Help me, help you.


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« Reply #4984 on: December 13, 2014, 02:20:19 PM »

Chopping snowman together can be surprisingly good way to spend one's spare time.
 Hand Point Right Limberjacks (LD31 entry)  Hand Point Left



Oh my god! Loved this one!!! ! Looks so awesome!
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arkamedus
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« Reply #4985 on: December 13, 2014, 03:43:25 PM »

still working on that javascript game, had some trouble with the texture transformations though..

( link to gif here (it's big) )

« Last Edit: December 14, 2014, 11:37:10 AM by oakstead » Logged

Timo Vihola
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Hardland citizen


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« Reply #4986 on: December 13, 2014, 03:54:18 PM »

Scaring villagers with the ghoul mask:


Managed to get Hardland Release 6 out today and then hopefully one more update before Xmas.
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matriax
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« Reply #4987 on: December 13, 2014, 04:03:01 PM »

A new project, called Inkanians. Actual Screenshot:



More info about progress and images/videos here:
http://dev.kronbits.com/tagged/inkanians

Hope you like it!

« Last Edit: December 14, 2014, 02:08:30 PM by matriax » Logged
dynasty9
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Let's do this


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« Reply #4988 on: December 13, 2014, 08:20:51 PM »

Just got multi-texturing into the tiles, now to integrate with the editor and give to the artist.

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kkyborg
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« Reply #4989 on: December 13, 2014, 10:08:07 PM »

S U P E R V E R S E

Things started falling apart when you shoot them...













http://superverse-game.com | SUPERVERSE game web site
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Polygonzo
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Hide your wings in a ghost tower


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« Reply #4990 on: December 14, 2014, 12:02:14 AM »



My first Screenshot Saturday :3
(Shoulda been a .gif though cuz them Skellies dance and them wormies worm)
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yanimstudio
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Red Goddess


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« Reply #4991 on: December 14, 2014, 02:03:27 PM »

Hello everyone!

We 're working on this enviroment "Jungle" on Red Goddess game, please take a look, further information in www.redgoddessgame.com

Thanks for your support
Yannick


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Charlie Fleed
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« Reply #4992 on: December 19, 2014, 03:38:35 PM »

populating the world map...

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DevWithoutACrew
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« Reply #4993 on: December 19, 2014, 10:47:24 PM »

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Jondog
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« Reply #4994 on: December 19, 2014, 11:03:51 PM »

Still working on the weapons for Super Mansion Quest, going to make a devlog for it soon.

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Zimra
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« Reply #4995 on: December 20, 2014, 02:05:11 AM »

Testing things players could decide to build: a maze linked to monsters' rooms.
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Christian Knudsen
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« Reply #4996 on: December 20, 2014, 03:32:03 AM »

Complete first (tutorial) map for Hidden Asset. Download the fullsize version (4.2MB 5650x2953) here: https://www.dropbox.com/s/jwqv4j1gi7uev2k/fullmap.jpg?dl=1

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Laserbrain Studios
Currently working on Hidden Asset (TIGSource DevLog)
brrrrr
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« Reply #4997 on: December 20, 2014, 04:14:47 AM »

I like changing points of views like this =)

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Duckbridge
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« Reply #4998 on: December 20, 2014, 04:26:14 AM »

Our 'secret' underground record shop in Luckslinger Smiley


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Dutch indie game developer that is currently working on Luckslinger, you can follow us on Twitter and Facebook
noio
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« Reply #4999 on: December 20, 2014, 05:00:22 AM »

Showing of them new stratus clouds!

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Check out twitter @noionl for regular updates
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