Alec S.
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« Reply #4980 on: December 13, 2014, 10:30:11 AM » |
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Beware the curse of the undefeatable Golden Ninja
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ericmbernier
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« Reply #4981 on: December 13, 2014, 12:18:38 PM » |
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Screenshot of a random 'room' in a procedurally generated forest:
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Immudelki
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« Reply #4982 on: December 13, 2014, 12:20:54 PM » |
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stilghar
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« Reply #4983 on: December 13, 2014, 01:54:31 PM » |
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Concept art of the Jackelyne (main character) in Dimension Drive
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SunWuKong
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« Reply #4984 on: December 13, 2014, 02:20:19 PM » |
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Oh my god! Loved this one!!! ! Looks so awesome!
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arkamedus
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« Reply #4985 on: December 13, 2014, 03:43:25 PM » |
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still working on that javascript game, had some trouble with the texture transformations though.. ( link to gif here (it's big) )
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« Last Edit: December 14, 2014, 11:37:10 AM by oakstead »
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Timo Vihola
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« Reply #4986 on: December 13, 2014, 03:54:18 PM » |
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Scaring villagers with the ghoul mask: Managed to get Hardland Release 6 out today and then hopefully one more update before Xmas.
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matriax
Guest
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« Reply #4987 on: December 13, 2014, 04:03:01 PM » |
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A new project, called Inkanians. Actual Screenshot: More info about progress and images/videos here:http://dev.kronbits.com/tagged/inkaniansHope you like it!
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« Last Edit: December 14, 2014, 02:08:30 PM by matriax »
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dynasty9
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« Reply #4988 on: December 13, 2014, 08:20:51 PM » |
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Just got multi-texturing into the tiles, now to integrate with the editor and give to the artist.
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kkyborg
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« Reply #4989 on: December 13, 2014, 10:08:07 PM » |
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S U P E R V E R S EThings started falling apart when you shoot them... http://superverse-game.com | SUPERVERSE game web site
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Polygonzo
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« Reply #4990 on: December 14, 2014, 12:02:14 AM » |
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My first Screenshot Saturday :3 (Shoulda been a .gif though cuz them Skellies dance and them wormies worm)
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yanimstudio
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« Reply #4991 on: December 14, 2014, 02:03:27 PM » |
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Hello everyone! We 're working on this enviroment "Jungle" on Red Goddess game, please take a look, further information in www.redgoddessgame.comThanks for your support Yannick
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Charlie Fleed
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« Reply #4992 on: December 19, 2014, 03:38:35 PM » |
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populating the world map...
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Jondog
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« Reply #4994 on: December 19, 2014, 11:03:51 PM » |
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Still working on the weapons for Super Mansion Quest, going to make a devlog for it soon.
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Zimra
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« Reply #4995 on: December 20, 2014, 02:05:11 AM » |
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Testing things players could decide to build: a maze linked to monsters' rooms.
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brrrrr
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« Reply #4997 on: December 20, 2014, 04:14:47 AM » |
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I like changing points of views like this =)
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noio
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« Reply #4999 on: December 20, 2014, 05:00:22 AM » |
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Showing of them new stratus clouds!
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