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TIGSource ForumsFeedbackDevLogsThe Wolf's Bite - 1 vs. 1 Choose-Your-Own-Adventure - On Steam Greenlight!
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Author Topic: The Wolf's Bite - 1 vs. 1 Choose-Your-Own-Adventure - On Steam Greenlight!  (Read 3535 times)
ericmbernier
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« on: July 15, 2015, 05:59:10 pm »

The Wolf's Bite is a competitive choose-your-own-adventure game with an entrepreneurial fairy tale twist. The game revolves around thwarting the other player while advancing your agenda. You have one week to make or break the Wolf's latest venture, The Wolf's Bite Restaurant. Will it flourish or will it fail, like the Wolf's previous residential demolition business?

Website | Twitter | Vote for The Wolf's Bite on Steam Greenlight!

Once upon a time...
After failing to thrive in the highly competitive residential demolition industry, mostly due to difficulties dealing with brick construction, The Big Bad Wolf decided it was time for a career change. Unable to resist the lure of entrepreneurship, he decided to enter the restaurant business.

Gameplay
The Wolf's Bite is a hybrid between a visual novel and a choose-your-own-adventure game that can be played against another friend locally or solo versus the computer. Depending on which player you choose, you'll be trying to make your restaurant succeed or you will sabotage the other party from doing so.

Players take turns and are able to explore various locations within the city while making whimsical choices over the course of seven days, when the Critics Committee will pay The Wolf's Bite a visit and judge its quality. You'll need to watch out for your own reputation and cash, as this affects your chance of success and triggering special events. Sometimes taking direct action towards your goal is ideal, but you might be surprised at how allowing yourself a simple chill break by the lake can do.

Side events will happen at each location depending on your progress or on how successful the other players actions have been. Each decision you make can lead to great rewards or dire consequences so choose wisely!

Features
  • A competitive choose-your-own-adventure game for one or two players.
  • Over 375 unique paths through the game for each player, almost every playthrough can be completely different.
  • Over twenty unique endings, all of which are decided by the decisions you and your opponent make...or don’t make.
  • Set in a unique fairy tale world, inspired by many of the classics.











Tech
Haxe / OpenFL / HaxeFlixel

Platforms
PC / Mac with plans for mobile later

Credits
Eric Bernier - Code
Karen Teixeira - Art
Dave Coughlin - Writing
Fat Bard - Music / Sound

Development, Progress, and Next Steps
  • Playable core game, day turns, locations & choices: completed
  • Full script: completed
  • Script parsing: 75% done
  • Main story illustrations: completed
  • Main UI/HUD: 90% done
  • Ending illustrations: in progress
  • Balancing stories and stats: in progress
  • UI animations & polish: coming next

We've been working on this project on our free time for over a year now and more recently it has come up together - we're definitely closer to end of development than its beginning at this point. We've been inspired by fairy tales and text adventure games especially The Yawhg, so if you've played it you might enjoy ours too. I'm aware this is quite a niche game and we've been trying to find & connect to the audience that's into these kind of games, so I'd love to hear your thoughts and impressions. Smiley

Thank you so much for checking us out!

Vote for The Wolf's Bite on Steam Greenlight!
« Last Edit: April 19, 2017, 05:49:37 pm by ericmbernier » Logged

Sven_Ahlgrimm
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« Reply #1 on: July 15, 2015, 11:51:45 pm »

Beautiful concept art!
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jctwood
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« Reply #2 on: July 16, 2015, 02:17:39 am »

I love those tiny palettes!!
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Fenrir
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« Reply #3 on: July 16, 2015, 02:24:54 am »

Love the art and the concept!
Can you give more details on the competitive aspect? How the multiplayer is working, on the same screen or network?
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NinthPower
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« Reply #4 on: July 16, 2015, 08:36:11 pm »

its so beautiful!!
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Currently developing SCRIPT KIDDIES, \\\"It\\\'s...like Tapper but for nerds.\\\" - Kurt Indovina - IGM Magazine
ericmbernier
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« Reply #5 on: July 17, 2015, 03:36:05 am »

I'll be sure to pass all of the compliments on the art to Karen :D

@Fenrir Right now the game is played locally, on the same screen. I'll post a more thorough explanation of the competitive aspect in the near future, but for now I can give a quick synopsis. Basically, you try to react to what your opponent is doing via your choices. However, this is not as straight-forward as it sounds. You will be side-tracked with random encounters, and events that you could not have planned for. These events will either help you along your way, or totally derail you, depending on how you react to them. Yea this is pretty vague, but hopefully gives you a very rough answer to your question.

Lastly, here's a quick mockup GIF of the map screen loading:

« Last Edit: July 17, 2015, 03:53:01 am by ericmbernier » Logged

Taxis
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« Reply #6 on: July 17, 2015, 03:46:53 am »

Cool concept! So, it's a randomized p&c adventure game? And multiplayer? I can't wait to see how the mechanics work Gentleman
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ericmbernier
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« Reply #7 on: July 17, 2015, 12:41:44 pm »

@Taxis Welcome to the devlog, and thanks for the kind words!
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ericmbernier
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« Reply #8 on: July 18, 2015, 05:37:25 am »

None of these are final yet, but here are some potential logos:



We'd love to here which of these you like the best.  Smiley
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AngeloMC21
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« Reply #9 on: July 18, 2015, 09:23:18 am »

Awesome project, looking forward for this!
i would say my favorite ones are number 1, 3 and 7..
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ericmbernier
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« Reply #10 on: July 19, 2015, 06:13:56 pm »

@AngeloMC21 Thanks for the kind words! I think those are my top 3 as well, with a preference for 3. Smiley
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b∀ kkusa
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« Reply #11 on: July 19, 2015, 08:53:19 pm »

number 3 is genuine.  the W for the bite mark is really smart.
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jctwood
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« Reply #12 on: July 20, 2015, 12:45:44 am »

I have to say 3 was my initial favourite until I saw 6!! Donuts, yes please.
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Fenrir
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« Reply #13 on: July 20, 2015, 12:58:01 am »

Yep I vote for the 3 too!
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Gamedragon
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« Reply #14 on: July 20, 2015, 02:29:05 am »

3 is the most interesting in my opinion so I'd say go with three!
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Paul
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« Reply #15 on: July 20, 2015, 02:37:31 am »

Argh all those logos are so cool :D (I'm partial to 3 and 6), you have serious skill!
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Oddball
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« Reply #16 on: July 20, 2015, 05:02:34 am »

3 has everything a great logo should have. I'd still try some different foods to maybe get a better silhouette, but yeah definitely 3 out of those.
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ericmbernier
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« Reply #17 on: July 20, 2015, 10:38:43 am »

Thanks for the great feedback so far!

@Paul I'll tell Karen you love her work, as she's the one with all of the skill. Smiley

@Oddball Great suggestion. We will definitely give a few more foods a try.
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jctwood
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« Reply #18 on: July 20, 2015, 01:23:00 pm »

Can we vote on some foods? I would say try something like a t bone steak. Or maybe a chicken.
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ericmbernier
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« Reply #19 on: July 20, 2015, 07:33:22 pm »

Ham, steak, chicken, and turkey leg all immediately come to mind.
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