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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2147928 times)
joeyspacerocks
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« Reply #5160 on: January 24, 2015, 02:31:13 PM »

Saturday. Still stuck in the jar. Send help.


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golemshaper
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« Reply #5161 on: January 24, 2015, 02:54:58 PM »

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Check out Two Brothers on Facebook! http://www.facebook.com/AckkStudios
And check out the DevLog here.
Aki-at
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« Reply #5162 on: January 24, 2015, 03:42:34 PM »

Not only does he have a proper name now but he's no longer just a box! Presenting the fourth boss... Theodore Thunderbolt!


https://twitter.com/BrockCrocodile/status/559131472029048833
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Ludius
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« Reply #5163 on: January 24, 2015, 03:44:35 PM »



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Timo Vihola
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« Reply #5164 on: January 24, 2015, 04:32:30 PM »

Testing the characters, dialogue and story in pixel art form (Photoshop + RPG maker) before committing to full 3d asset creation:

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Polygonzo
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Hide your wings in a ghost tower


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« Reply #5165 on: January 24, 2015, 07:43:36 PM »

Wrapping this one up. Happy Sat(an)urday!
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Quicksand-T
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« Reply #5166 on: January 24, 2015, 09:17:42 PM »

Nuprahtor, I get a cool William Burroughs noir vibe from those.

Today I took a level I mocked up along time ago and redid the color palette, in preperation of actually putting the level in my game:



Still have to design new enemies for the stage.
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quarkrobot
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« Reply #5167 on: January 25, 2015, 03:56:13 PM »



« Last Edit: March 18, 2015, 08:25:24 PM by quarkrobot » Logged

Cybertiger
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« Reply #5168 on: January 30, 2015, 11:40:14 AM »

Happy Dev Saturday:
https://www.facebook.com/awfullynicestudios
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yanimstudio
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Red Goddess


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« Reply #5169 on: January 30, 2015, 03:12:50 PM »

Hello ‪#‎screenshotsaturday‬ Rage in the crystal cave in Red Goddess game,pls check it out! ‪#‎indiedev‬ ‪#‎indiegamedev‬ ‪#‎gamedev‬ using UnrealEngine 4. Thanks and nice weekend!


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raventhe
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Has a pretty cool rubber cow desk companion.


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« Reply #5170 on: January 30, 2015, 05:12:38 PM »

A zombie death animation I made recently for Apathy Goat:


And also, a preview of a series of motivational posters I'm making for the benefit of the Internets!


Woohoo, time to spend some time away from my computer. Going to a party tonight with the theme "unemployed." This one should be easy...

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« Last Edit: January 30, 2015, 05:37:51 PM by raventhe » Logged

Apathy Goat (confusing typing game):   Twitter   |   Devblog
Spooky Soup Games
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« Reply #5171 on: January 31, 2015, 12:28:16 AM »

Basic concept for my devlog in my sig.
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Alec S.
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« Reply #5172 on: January 31, 2015, 12:45:05 AM »

Working on the combat demo for Bandits and Bounties.



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brrrrr
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« Reply #5173 on: January 31, 2015, 01:44:47 AM »

Studying rigging and animation.
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Raku
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Dream's Bell


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« Reply #5174 on: January 31, 2015, 01:56:35 AM »

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InfiniteStateMachine
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« Reply #5175 on: January 31, 2015, 03:33:55 AM »

That looks gorgeous but it also looks like a backpacker is pooping out death


also brrrr in the future could you downres that gif?
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Raku
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« Reply #5176 on: January 31, 2015, 05:32:00 AM »

haha I see. Do you think it's not "distant" looking enough, or was it just because of the positioning in that screenshot?
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Timo Vihola
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« Reply #5177 on: January 31, 2015, 06:21:34 AM »

Some more pixel art for playable Hardland story preview:

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Nikira Bam!
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Sup.


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« Reply #5178 on: January 31, 2015, 06:33:29 AM »

Welp! Our mummy dude _really_ enjoyed humping walls once upon a time. Sadly, the animation had to go...

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Twitter: @NikiraBam
blekdar
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« Reply #5179 on: January 31, 2015, 07:12:09 AM »

Shot of the first 'boss' type level.

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