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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2148549 times)
Namoii
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Collab between Onky and Cakeprediction!


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« Reply #6060 on: July 18, 2015, 11:47:43 AM »

Working hard on our entry for the Indies vs. Gamers jam on Gamejolt (http://gamejolt.com/games/haru-s-myth/80057)!
So far, so good!

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Greipur
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« Reply #6061 on: July 18, 2015, 12:11:29 PM »

You shall only have antelope or lion on your plate, so says our god.


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TheApo
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« Reply #6062 on: July 18, 2015, 12:36:55 PM »

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Aki-at
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« Reply #6063 on: July 18, 2015, 12:58:08 PM »

Fairly simple baddie programmed in.



https://twitter.com/BrockCrocodile/status/622509508380770304
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JaJ
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« Reply #6064 on: July 18, 2015, 01:42:22 PM »


Did some interior design for Nadia was Here this week.
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gereon
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« Reply #6065 on: July 18, 2015, 02:40:50 PM »

The Cube sending out some mini cube interceptors

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Currently working on...
gunswordfist
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« Reply #6066 on: July 18, 2015, 02:54:59 PM »

Nice mice, Aki-at.
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Indie games I have purchased:
Spelunky
Shoot 1UP
owendeery
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« Reply #6067 on: July 18, 2015, 05:55:34 PM »

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Gamieon
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« Reply #6068 on: July 18, 2015, 06:01:18 PM »

Hyperspace Pinball for Steam PC/Mac/Linux


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Gamieon - Single-developer hobbyist indie gamedev studio
https://www.twitter.com/gamieon
https://twitch.tv/gamieon
http://www.gamieon.com/games
sam_suite
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« Reply #6069 on: July 18, 2015, 08:09:15 PM »

woooo Free Radical! own-horn-tooting! look at all these pixels!


It's pretty goddamn rad in VR, too, if I may say so myself.
side note: the name of every game I make from now on must contain the word 'rad.' It's a rule, and not a coincidence or whatever.
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Kevinfu510
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aparently the picure looks weird when resized...


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« Reply #6070 on: July 18, 2015, 08:39:00 PM »

Here's my screenshot saturday entry!

something happened, and now i have enough Fire Axes for more than one Fire Department!  Shocked
link : http://kevinfu510.itch.io/apocalypse-scavenger
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kkyborg
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« Reply #6071 on: July 19, 2015, 11:18:44 AM »

SUPERVERSE

Finally, we started working on the new HUD that displays players' vital information.





http://superverse-game.com
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Nition
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Some random guy


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« Reply #6072 on: July 21, 2015, 04:17:32 PM »

"I wonder if I'll need to getDave to add some AI code to handle the Low Gravity modifier?"



I GUESS NOT.

(Scraps)
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missfacetious
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« Reply #6073 on: July 21, 2015, 08:00:31 PM »

There was nothing more unnerving to Kira the Star than rainbow particle effects being thrown on the second player's side.

from http://www.intropygames.com/astral-breakers
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I make cute games http://intropygames.com
hendrikk1
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www.orbizgame.com


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« Reply #6074 on: July 24, 2015, 11:16:19 PM »

Now we do a local coop with a spherical world and killing zombies, called ORBIZ.

Zombie Common Animation
« Last Edit: July 25, 2015, 01:04:43 AM by hendrikk1 » Logged

Orbiz is now Coming Soon on Steam Early Access : store.steampowered.com/app/572480/
Friez
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« Reply #6075 on: July 25, 2015, 01:12:27 AM »



Putting voices to moves today, so here's a warrior going RARGH in Tears of Avia.
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Twitter @friezdj
Ehrgeiz
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« Reply #6076 on: July 25, 2015, 02:03:43 AM »

Box Kid for screenshot saturday :-)

http://trexinteractive.com/
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CrayderStudios
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« Reply #6077 on: July 25, 2015, 03:08:08 AM »

This week has been busy for Wishmere. We've completed two player functionality as well as controller support, so in the upcoming demo build players can use their controller to face Doubt's forces. Also, we've been working on the pause menu, which allows players to view their skills and their key configurations.


One of the possible two player combos being executed.



Safford dashing and stabbing an enemy on the head.
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sol_alex
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That boy ain't right


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« Reply #6078 on: July 25, 2015, 03:47:53 AM »

We added some new death animations today:
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Cyberon
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Be unstopable!


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« Reply #6079 on: July 25, 2015, 03:56:14 AM »

the 35th level of about 52 that Six Sides of The World will have

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