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TIGSource ForumsCommunityDevLogsScreenshot ▸Saturday◂
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Author Topic: Screenshot ▸Saturday◂  (Read 2147317 times)
CK
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« Reply #80 on: March 03, 2012, 04:22:19 AM »

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Franklin's Ghost
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« Reply #81 on: March 03, 2012, 05:22:29 AM »

Screenshot placed on website of game on iPad


Title and in-game iPad
« Last Edit: March 06, 2012, 09:38:03 PM by Franklins Ghost » Logged

Ben_Hurr
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nom nom nom


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« Reply #82 on: March 03, 2012, 06:42:50 AM »



I'm digging the crotch-mounted harpoon gun?
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Eldboll
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« Reply #83 on: March 03, 2012, 07:03:19 AM »

What Ben_Hurr said! Seriously though, it looks sweet!

And I like the look of your screen ANtY, it looks really slick and professional!


This week, we've been working on a new area in the game and made some decent progress!



The theme of the place is Halloween, obviously. We're trying to get the perfect blend of scary and cute!
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Gauss Jordan
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This world!


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« Reply #84 on: March 03, 2012, 07:31:05 AM »

@Eldboll: That looks amazing! Color scheme is perfect, though it would be nice to see some halloweenish green in there. Something like a crypt spewing out fog and glowing in green from inside.
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« Reply #85 on: March 03, 2012, 07:52:19 AM »



Working on adding the details (bricks) to my town location...it takes an ungodly long period of time...
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ANtY
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i accidentally did that on purpose


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« Reply #86 on: March 03, 2012, 08:07:23 AM »

#Eldboll: Thanks man, and btw your ss looks awesome, great colors, theme and those trees! Lovely  Evil

Kinda reminds me of Paul Eres' game.
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Strife
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« Reply #87 on: March 03, 2012, 08:38:45 AM »

I'm digging the crotch-mounted harpoon gun?

Shocked HARPOON GROIN GUN! Awesomeness... overload...  Hand Shake Left Epileptic Hand Shake Right
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Bishop
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« Reply #88 on: March 03, 2012, 12:02:27 PM »

Showing off my new level screenshot function.

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emacs
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...


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« Reply #89 on: March 03, 2012, 01:15:29 PM »

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Ant
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« Reply #90 on: March 03, 2012, 01:44:21 PM »

busy having 'fun' with lasers

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Blodyavenger
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« Reply #91 on: March 03, 2012, 02:32:49 PM »

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ScaryPotato
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« Reply #92 on: March 03, 2012, 03:26:34 PM »

@Bishop: I like the lighting effect you have going on yours. Those softened edges in the shadows look great!

Here is a shot of an auto-tile thinger I worked on today...

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JasonPickering
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« Reply #93 on: March 03, 2012, 04:58:19 PM »

I have items in and working now.

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Gauss Jordan
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This world!


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« Reply #94 on: March 03, 2012, 05:06:09 PM »

Shapechanging to one of the other playable characters.
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Ashkin
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« Reply #95 on: March 03, 2012, 06:22:04 PM »

@Bishop: I like the lighting effect you have going on yours. Those softened edges in the shadows look great!

Here is a shot of an auto-tile thinger I worked on today...


Pretty. I've been meaning to tweak Flixel's autotiling function a little, so this is good motivation to do it.
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J. Kyle Pittman
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« Reply #96 on: March 03, 2012, 10:04:56 PM »

Shapechanging to one of the other playable characters.


This looks fantastic.  Addicted

I've been doing a lot of work on physics code to support moving platforms and hazards. Should be able to start moving on to actual game content pretty soon.

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happymonster
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« Reply #97 on: March 04, 2012, 02:09:12 AM »

CGA Colours? Wink

Lovely screenshots all round guys, please keep posting!
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JakobProgsch
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« Reply #98 on: March 04, 2012, 03:44:38 AM »

I just registered and figured to give this a try:

This started out as a XNA learning project. I guess that is also the reason why it has mostly "technical stuff" implemented right now (split screen, motion blur etc.). I'm not entirely sure where to take it.
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Xion
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« Reply #99 on: March 08, 2012, 08:51:39 AM »

take it to the moooooon!
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