"Purturbated"? That's greek for highly impressed right?
Hm, my spell check wants to correct that quoted word as "Masturbated". :D
I was going to reply to this on Shmup-Dev, but it looks like you could use a bump on here.
First off, congratulations on winning! That's a hefty prize!
Next, I'd like to say first I loved the concept. I was considering making a game based on atoms a while ago one day when I was dozing off in science class. Looks like you beat me to it. I'd really like to know what atom the first boss was, since I can't bother to count all those protons and neutrons, and since it's label is out of the screen.(Or just not there.)
The gameplay was fairly solid, I didn't like how repelling bullets took away so much energy, but it deemed necessary. It was kind of hard to pick out the colors you wanted to absorb, since really no enemies drop specific quarks. On a final note of gameplay, I really liked the gravity-based boss' bullet patterns.
The sound&music was amazing. I liked how everything that happened contributed to the overall symphony of music playing. I actually ended up timing my shots and kills to make my own soundtrack
.
Finally, the graphics were original. Considering I've never seen the concept been done before, I can't help but like the different style. And of course, your great graphical ability contributed to that.(By the way, what do you use for graphics?)
On a final note, I'm still addicted to this game... I just can't get enough of this music.
Cheers to you!