Overview:
- Action RPG supporting up to 4 players Online/LAN
- Highly randomized weapons
- Support for players using their own custom graphics/sounds.
The basis of the game is to defeat enemies/bosses and get interesting loot. Several stats on items drastically change how they fundamentally work, such as size, speed, and multiple special abilities per weapon. Players can also customize their graphics and sound all from inside the game. Game difficulty is also changeable at any time offering better loot for harder modes.
There is also a combo system reliant on keeping a steady beat, allowing players to jam to their own favorite music to power up their character's weapons while playing. Currently the game is in alpha with three levels, but I have tons of features/content still planned.
Pictures:
http://i.imgur.com/HVTDD.pnghttp://i.imgur.com/V2q8F.pnghttp://i.imgur.com/C8aqI.pngVideo:
The music in the video is not part of the game. I'm just playing it in the background to help keep a steady beat in game to power up my weapons.
Preferred feedback:
- Are the controls difficult? What do you not like about it or what frustrates you? Are you able to keep a rhthym in combat? I don't expect players to master it immediately, so let me know how much time you spent on it.
- Is the tutorial easy enough to understand? Were you able to complete it? Was it too easy or too difficult?
- Any feedback on multiplayer is greatly appreciated, be it bugs or concerns such as difficulty.
- Overall negative feedback is preferred, tell me what you didn't like about the game.
- Bugs you find, or anything that you may think is a bug.
- General feedback is appreciated too.
DOWNLOAD:
~1mb zipped, ~14mb unzipped
http://dl.dropbox.com/u/2707983/Spectrum.zipRun the .exe to run the game. If it has problems check the ReadMe. You'll need the latest DirectX 9 runtime to run it (almost everyone already has this).