Right. Let's be honest here, Super Mafia Dudes was silly. Too silly.
Sure I could do whatever I wanted, but that made the game... loose, I guess is a good word.
Maybe 'random' is a little better.
Either way, I wanted a fresh start, and with a Christmas gift of GM:Studio from myself, I figure now is as good of a time as any.
(Augh, he blinked! That always happens in photos...)
At the moment, these are the only two screenshots.
However, two-player netplay is working, sans enemies syncing up. I did some death-matching with my friend to test it out.
The reason for this drastic art style change is because this is something new for me. I've done 'normal' 'pixel art' for a while now and I wanted something new. Also this new art allows me to do some things I never could easily do before. Like having the player blink and look where you're aiming.
I hope this project gets a bit better reception than Mafia Dudes, as this one's also a bit more serious too.