Hey guys were back.
My introduction is
here if you are interested.
If any of you remember the
Movable Forest thread, we are now working under a new name:
Newborn Bard.
We took some time off while finishing up school and now we are back in action.
CONCEPT
I am a big fan of Walt Disney’s animated films and the original idea for this game was inspired by Disney’s multiplane camera. The question we posed was, what would it be like if you could walk around in a multiplane camera world? Well, the main rule governing the world would be parallax and the scenes in front of you would change based on your point of view.
Our game concept is more or less the same as before, with a few ideas changed around. The puzzles will still be perspective based. You start out in a forest world, the first of three separate worlds.
Before, we were considering boss battles at the end of each world but this idea has evolved a bit. They will no longer be battles but instead encounters with mystical forest spirits. These encounters are really the core of the game as you will see in our demo.
GAMEPLAY
The gameplay requires solving jigsaw-like puzzles using perspective. The main style of puzzle we’ve been working on requires dragging the puzzle pieces around until they line up from a specific point of view. Kind of hard to explain, it’s much easier to understand when you see it. But here’s what one of the first puzzles looks like.
added some underbrush and different plants in this one
Right now I am working mostly on the art style and the music style. My goal is to have these work together and feed off of each other. I absolutely love games like Machinarium and Sword and Sworcery , which manage to do this really well.
For now I will be posting screenshots and animations, maybe some music as well. I’m looking for feedback and suggestions.
We should have a demo up and running in the next few months so stay tuned!