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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 1207039 times)
foofter
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MAKE THAT GARDEN GROW


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« Reply #4740 on: June 19, 2016, 03:17:47 AM »

Just made the balloon men
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@_monstergarden (game) and @williamzwood (me)
See Monster Garden progress here: https://forums.tigsource.com/index.php?topic=56012.0
cykboy
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ye


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« Reply #4741 on: June 19, 2016, 04:07:51 AM »

We just implanted our new design in the game:



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Nikas
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drink drank drunk


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« Reply #4742 on: June 19, 2016, 05:16:38 AM »


Arrrrgh, spiders!
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aamatniekss
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hiya


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« Reply #4743 on: June 19, 2016, 05:19:08 AM »

Arrrrgh, spiders!
Dude this is looking brilliant!
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Nikas
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drink drank drunk


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« Reply #4744 on: June 19, 2016, 05:40:56 AM »

Yay, thanks! :>
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alvarop
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ignorant


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« Reply #4745 on: June 19, 2016, 09:13:47 AM »

Confirming : it looks dooooope.
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i make games that can only ever be played once on http://throwaway.fun
Catghost
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« Reply #4746 on: June 19, 2016, 07:40:16 PM »







in-game footage of midorea! super excited with how its progressing.
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vaaasm
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« Reply #4747 on: June 20, 2016, 12:13:34 PM »

@catghost: woahh it's looking super pretty. Love those colors.
@antraxx: loving those mech designs.




New tentacle dudes!
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goshki
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« Reply #4748 on: June 21, 2016, 03:40:27 AM »



Heyyyyyyy, it looks like some kind of robotic porn!  Well, hello there!
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kairunotabi
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« Reply #4749 on: June 21, 2016, 06:58:42 PM »

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absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #4750 on: June 25, 2016, 12:22:27 PM »

Here is a terrible gif showing an early prototype of a game I'm making inspired by the aesthetics of Hagane and Shinobi III:
  Toast Left Ninja Hand Knife Right
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Ashedragon
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« Reply #4751 on: June 25, 2016, 03:32:53 PM »

Here is a terrible gif showing an early prototype of a game I'm making inspired by the aesthetics of Hagane and Shinobi III:

It looks nice, but half the time I can't even see the character. I assume this is temporary, but I thought I would mention it anyways.
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absolute8
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« Reply #4752 on: June 25, 2016, 05:05:57 PM »

Here is a terrible gif showing an early prototype of a game I'm making inspired by the aesthetics of Hagane and Shinobi III:

It looks nice, but half the time I can't even see the character. I assume this is temporary, but I thought I would mention it anyways.

It is very temporary. I'm testing tints, tones and shades before coloring the graphics  Wink
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owendeery
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« Reply #4753 on: June 28, 2016, 05:50:38 AM »

Starting work on some PCG stuff

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gimymblert
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The archivest master, leader of all documents


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« Reply #4754 on: June 28, 2016, 11:10:50 PM »

Do you do half edge geometry? Asking to be jealous.
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Screen Head Media
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Digital games in all shapes and sizes.


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« Reply #4755 on: June 29, 2016, 01:29:14 AM »

   

Some character animations for my upcoming #GameDevLive projekt DUCK SPACE.
DUCK SPACE Devlog

The duck was animated using Spine which allows you to create simple animations in no time. I also use Spine for animating non living things, like building or other technical stuff.
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owendeery
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« Reply #4756 on: June 29, 2016, 05:21:50 AM »

Do you do half edge geometry? Asking to be jealous.

Nope, hadn't heard of it before you mentioned but I'm looking into it now. For now each "room" is just an isolated mesh.
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davemakes
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« Reply #4757 on: June 29, 2016, 07:16:14 PM »



I just finished a weird little story/exploration game called Sand and Stars for the Mystic Western game jam. This was my first real effort using Game Maker, and it was a lot of fun.
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oahda
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« Reply #4758 on: July 01, 2016, 03:09:52 AM »

Slowly improving character animations:

http://i.imgur.com/ohWVkYw.gif
Ooh, are you continuing work on the LD game post-jam? That's quite an improvement! Hand Thumbs Up Right
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mzn528
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« Reply #4759 on: July 02, 2016, 05:39:27 PM »

New gameplay yay

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Noob Game Dev and Pixel Artist, twitter @mzn528

Soul Appeaser, a combat focused story rich ARPG
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