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April 28, 2024, 01:16:46 PM

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TIGSource ForumsCommunityDevLogsDying Sun [Procedural Real-Time Survival, Permadeath]
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Author Topic: Dying Sun [Procedural Real-Time Survival, Permadeath]  (Read 6562 times)
CasePortman
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« Reply #60 on: June 28, 2013, 08:03:38 AM »

Oh man, what a roller coaster ride they're giving you, I hope you can find more reliable replacements cos this game looks very, very nice!
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meek
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« Reply #61 on: June 28, 2013, 08:07:52 AM »

Yeah, tell me about it.

If I had the know-how, I'd still be making it myself. Unfortunately the scope of the game requires some fairly difficult programming. The source code we have now is also way beyond me, so I'm kind of stuck.
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wccrawford
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« Reply #62 on: June 28, 2013, 08:21:49 AM »

It's killing me that the image for Darroch is so close to the image for the real Clan Crawford.  Wink

http://www.clancrawford.org/

Looking good so far!  Good luck!
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meek
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« Reply #63 on: June 28, 2013, 09:37:14 AM »

Haha! I made up those clan names as placeholders. We're actually going to be using randomized names using old anglo-saxon style names a seeds. But yes, the crest looks suspiciously similar!
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newobj
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« Reply #64 on: August 12, 2013, 03:36:35 PM »

I'm a programmer who thinks this looks interesting. I messaged you!
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