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1411526 Posts in 69377 Topics- by 58431 Members - Latest Member: Bohdan_Zoshchenko

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TIGSource ForumsCommunityDevLogsSomestory
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Franklin's Ghost
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« Reply #20 on: July 19, 2013, 11:48:42 PM »

Really interesting transition and the attack is quite different too. Liking the look of this Smiley
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i.i
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« Reply #21 on: July 22, 2013, 01:08:54 AM »

Thank you for the support guys. It really keeps me motivated and means a lot!

@anotoniodamala - thank you, thank you!

@aberrantmind- I'm glad you think so. I really want to make this game ooze with game-feel.
Some bonus cool things: Those little green blips on the protagonist are health. So far there are no other hud elements.

@Franklins Ghost- Smiley I plan to do a lot with the combat in this game. Hopefully I can make it a great experience.

I finished the transitions for going outside and inside today. And I've rigged up the engine for dynamic resource loading/unloading. Everything is working great and I haven't had to make any compromises in design. This feels great.
My next task is to connect pieces of the outside world together, (which should be much easier to do now) and a secret other thing.

I'll post some gifs of the new transitions in my next 'content' post.
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Tom Felshmoon
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« Reply #22 on: July 22, 2013, 03:03:19 AM »

Wow, perfect Crazy I want to play it right now
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i.i
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« Reply #23 on: July 24, 2013, 08:51:47 PM »

Disregard this post I had F.lux on. Redoing palette again.

Edit1432{:fd head scratching
« Last Edit: July 25, 2013, 09:13:43 AM by gamebabu » Logged
i.i
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« Reply #24 on: July 30, 2013, 10:23:35 PM »

The palette redesign is complete!
But sorry no new screens yet.
Now that the engine is much more complete, I've started re-designing some things to make the game a more cohesive whole.
The visuals have to match the story which has to match the gameplay! Very important!

I've also begun collaborating with a potential new team member! He's given me some good insight.
I hope to have him officially join the team soon!

Here's some of the secret plannings:

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Chis
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« Reply #25 on: July 30, 2013, 10:54:28 PM »

I like, soo much. The visuals are great! I don't know about the vertical text though, or at least make it not wobbly cause that's just compounding the pain <:U
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Rat Casket
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« Reply #26 on: July 31, 2013, 05:00:28 AM »

Maybe its just me.

But what the hell is this game about?
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Leon Fook
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« Reply #27 on: July 31, 2013, 05:34:51 AM »

@rabbit
About a batter swinging his bat at a bat in his bedroom?

anyway, sure glad you show the gif, because it look super good.
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i.i
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« Reply #28 on: August 04, 2013, 12:58:34 PM »

My next content post will be very soon!
I am excited to show you how the art direction has developed!
I feel certain there will be at least one person who really loves it!

@Chis- You are right!
The vertical text is really wobbly on the eyes. Hard to follow.
I will make sure to avoid it in the game.

@Rabbit- I apologize for the obscurity. It is difficult for me to express my vision for the game..I felt it might be easier if I showed you how I think about the game.
This is why I've been discussing ideas from other places, and using gifs of gameplay. This is easier for me to express.
I promise that as the game becomes more developed, it will all start becoming more clear!

@Leonelc29- Thank you! I'm going to have some more cool things to show soon!
For now, I have another pic of some more secret plannings:

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Kurt
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« Reply #29 on: August 04, 2013, 01:36:09 PM »

The Wise One looks like a dick with ears
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