A bit of background behind the development;
I picked up Construct 2 about a month ago and started messing about little ideas and themes for a platformer, and it seems to have slowly evolved into a real thing o.o
This is probably my first proper game! Before this I just made a bunch of little afternoon prototypes in Flash. Am excited :D
As it stands my game is a precision platformer with an exploration aspect to it, and a really neat/weird theme centered around TVs.
What I'm aiming for:- Right now I just want to make a pretty solid feeling platformer, I'm constantly tweaking and changing things to try to get it to feel right.
- The scope of the game should be pretty small, most likely free, not sure if I'll venture into getting artists and stuff yet coz that seems all scary.
- If I can squish any sort of original gameplay in there I will but with this being my first full project I'm trying not to be too ambitious. Hopefully it'll go well and I can add all kinds of weird stuff!
Current Plan:- 3 explorable worlds, with 3 "levels" in each. Each world introduces a new ability and each "level" introduces 1 or 2 new gameplay elements (moving platforms etc).
Issues to look out for:- Only World 1 (or Channel 1) has anything on it so far. Going to World 2 or 3 will probably send you falling through the floor.
- No pause menu yet! If you reach a dead end or want to return to the main menu you'll have to refresh the page.
- Key Binding menu is semi-functional and might blow up the universe.
- Firefox seems to be a bit weird with HTML5~
- Weird programmer graphics
Link:
https://dl.dropboxusercontent.com/u/1499015/HTML5/Platform.TV8/index.htmlAny feedback is welcome!