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April 25, 2024, 09:04:19 PM

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TIGSource ForumsCommunityDevLogsRex Rocket [Released on Steam!]
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Author Topic: Rex Rocket [Released on Steam!]  (Read 35376 times)
Christian
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« Reply #160 on: April 16, 2014, 03:16:21 PM »

Did you remove the demo from the site? Can't find it, unless I'm overlooking something
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« Reply #161 on: April 21, 2014, 08:23:30 AM »

I think that the demo might be just for early access people now.

My fave recent map:
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CastlePixel
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« Reply #162 on: April 22, 2014, 09:40:22 AM »

Yes, we did remove the demo from the site for now.  When we get closer to release we may put it back up but for now it's just for the press.

Things are going great, nearly to the end.

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atmos
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« Reply #163 on: April 22, 2014, 10:27:58 AM »

Wow, I just found out about your game. So much passion went into it and you can see it. Love the art, the music and everything about it.
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CastlePixel
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« Reply #164 on: April 22, 2014, 11:06:50 AM »

Wow, I just found out about your game. So much passion went into it and you can see it. Love the art, the music and everything about it.

Thanks, Atmos!  It's comments like yours that fuel our engines!!
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CastlePixel
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« Reply #165 on: April 24, 2014, 10:27:22 AM »

Mechsuit for Rex.
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SolarLune
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« Reply #166 on: April 24, 2014, 05:13:24 PM »

Yes, we did remove the demo from the site for now.  When we get closer to release we may put it back up but for now it's just for the press.

Things are going great, nearly to the end.


This dude looks like a giant ship made out of the power of an 8-bit Village Chief. "When I say to kill the rats in my basement, I MEAN IT.", haha.

Anyway, cool sprites, as usual! Glad to see games getting close to that end date!
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CastlePixel
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« Reply #167 on: April 24, 2014, 09:36:29 PM »

Yes, we did remove the demo from the site for now.  When we get closer to release we may put it back up but for now it's just for the press.

Things are going great, nearly to the end.


This dude looks like a giant ship made out of the power of an 8-bit Village Chief. "When I say to kill the rats in my basement, I MEAN IT.", haha.

Anyway, cool sprites, as usual! Glad to see games getting close to that end date!

Hah, thanks!!

Here are some new animations for the Rex Mechsuit






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baconman
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« Reply #168 on: April 26, 2014, 08:04:32 AM »

This is everything I've ever loved about MegaMan everything.

Just. Wow.

Life, you picked a bad time to drop me out of the scene for a year.

This kind of surprise is totally worth it. Smiley
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rocket5tim
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« Reply #169 on: April 26, 2014, 03:22:11 PM »

Love the Rex Mechsuit! Is that a playable thing?
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CastlePixel
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« Reply #170 on: April 26, 2014, 04:14:39 PM »

This is everything I've ever loved about MegaMan everything.

Just. Wow.

Life, you picked a bad time to drop me out of the scene for a year.

This kind of surprise is totally worth it. Smiley
Thank you!!!

Love the Rex Mechsuit! Is that a playable thing?

Thanks, Tim!  The mechsuit is only usable in one zone for right now.  I've been talking to Tyler about making it into a level object for us in other spots to though.  It's just so cool :D




One of the cutscene rooms from the final zone.
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Christian
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« Reply #171 on: April 29, 2014, 03:40:10 PM »

Was discussing the game on an IOS forum, someone wanted to know if the IOS version of Rex Rocket would have IAP
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« Reply #172 on: April 29, 2014, 04:14:47 PM »

ha
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CastlePixel
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« Reply #173 on: April 29, 2014, 05:20:00 PM »

Highly doubtful that we'll do IAP.
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CastlePixel
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« Reply #174 on: April 29, 2014, 09:00:01 PM »

Building out some additional rooms to the lower decks.

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CastlePixel
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« Reply #175 on: May 01, 2014, 10:45:44 AM »

Another lower deck room.
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atmos
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« Reply #176 on: May 01, 2014, 01:00:19 PM »

I don't want to repeat myself, but wow!
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Nu-Type
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« Reply #177 on: May 01, 2014, 03:39:25 PM »

Win, Win, Win, Win, Win.  Gomez
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Scott
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« Reply #178 on: May 02, 2014, 02:00:21 PM »

Oh sweet I don't think I ever noticed this before.
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Zack Bell
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« Reply #179 on: May 02, 2014, 03:14:22 PM »

I really like the pacing of those lower deck rooms. Looks super fun and fluid, while also seeming to be pretty challenging.
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