Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411507 Posts in 69374 Topics- by 58429 Members - Latest Member: Alternalo

April 26, 2024, 04:20:14 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsCommunityJams & EventsCompetitionsThe official TIGSource dueling thread
Pages: [1] 2 3 ... 13
Print
Author Topic: The official TIGSource dueling thread  (Read 56325 times)
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« on: December 09, 2008, 03:41:24 PM »



Hear ye! Hear ye!

By the democratic amendment of the constitution of the People's Republic of TIGSource, all forum arguments shall henceforth be decided in a gentleman's duel, therefore ensuring that any misunderstanding of two parties results not in a primitive verbal bloodbath, but in two (2!) new indie games.

Official TigSOURCE duelling regulations, version 0.21:

  • duels shall be a challenge to create the best videogame
  • duels shall take place for a set timeframe, specified by the challenger. The default timeframe is two hours
  • the duel shall begin when the challengee accepts the terms, or at a time that the challengee agrees to.
  • duelists shall use no pre-existing assets or code, on their honour as gentlemen (using existing libraries and tools like game maker is ok)
  • the winner shall be decided by popular acclaim, on the merits of the games created
  • the duelists shall post their progress in this thread so as to please their potential judges with their craft
  • it shall be customary, but not required, to humiliate your opponent using the design of your game
  • a judge shall appoint himself/herself to moderate the duel, and adjudicate in cases where a clear winner cannot be found by popular acclaim
  • a gentleman may refuse to duel, but upon his honour he must yield on the point being discussed. In other words, to default is to be defeated.
  • if either of the gentlemen in question do not feel themselves proficient enough to create a whole game, they may choose graphics, music or writing as their weapon of choice, but do so at their own risk, as we all know that games are a superior medium.

The rules above are subject to change by public vote.

Completed duels:

policedanceclub vs. toastie
----------------------------------------------------
Winner: policedanceclub

policedanceclub's entry "Funventure": http://willhostforfood.com/users/policedanceclub/fun.zip
toastie's entry: "Robot Duel":
http://www.ivansafrin.com/games/robotduel.zip
----------------------------------------------------

Snake vs. Melly
----------------------------------------------------
Winner: Melly

Snake's entry "Jetleg": http://www.dpadstudio.com/uploads/Jetleg.rar
Melly's entry: "Sunrise":
http://willhostforfood.com/users/Melly/sunrise_melly_fixed.exe
----------------------------------------------------
« Last Edit: February 19, 2009, 12:23:13 AM by Derek » Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10
*



View Profile
« Reply #1 on: December 09, 2008, 03:42:06 PM »

Awesome. Love the picture too!
« Last Edit: December 09, 2008, 03:45:42 PM by Benzido » Logged
Gainsworthy
Level 10
*****

BE ATTITUDE FOR GAINS...


View Profile
« Reply #2 on: December 09, 2008, 04:13:45 PM »

 Shocked

Three Cheers for Toastie, bringer of civilisation to this wild town.

 Beer! Beer! Beer!

Now start picking fights already.
Logged
Cheater‽
Level 10
*****



View Profile
« Reply #3 on: December 09, 2008, 04:24:09 PM »

Firstly, I'll be the first to recognize that it may be too soon in the short history of the glorious TIGrena to propose changes and additions to the rules, but I believe we should also expand these dueling antics beyond programming, in the beautiful fields of art. So, a challenger and challengee may agree to duel in the glorious pictographic arena of beauty, instead of using code as their weapons.

Secondly, let me stress the importance of order on these matters, and let me propose the motion to delete all posts that are not considered:
a) Challenges
b) Challenge responses
c) Propositions for rules changes, until these changes has been either accepted or denied, henceforth these propositions shall be added to the main post of regulations, clarifying whether they have been accepted or not.
Logged
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #4 on: December 09, 2008, 04:28:50 PM »

Hmm, you make an excellent point! But what if the two duelists differ in their choice of weapon abilities? A graphician battling a musician? A coder battling a graphician?  How can one judge such a battle?
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Terry
TIGSource Editor
Level 10
******



View Profile WWW
« Reply #5 on: December 09, 2008, 04:30:11 PM »

Quote
#
# it shall be customary, but not required, to humiliate your opponent using the design of your game

Man, I can see that ending badly...

"The adventures of Skofo and his tiny tiny penis"
Logged

Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #6 on: December 09, 2008, 04:34:10 PM »

How is that ending badly?  :D
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
reetva
Level 5
*****

Bee dee bai do beeeee


View Profile
« Reply #7 on: December 09, 2008, 04:44:18 PM »

Hmm, you make an excellent point! But what if the two duelists differ in their choice of weapon abilities? A graphician battling a musician? A coder battling a graphician?  How can one judge such a battle?
Maybe we could use different scoring factors that fit into all categories. For example:

Musician's score
Concept*: [8/10]
Humiliation: [10/10]
Enjoyable...ness: [7/10]
and so on...

Graphician's score
Concept*: [8/10]
Humiliation: [10/10]
Enjoyable...ness: [7/10]
and so on...

See where I'm going here?

*I couldn't think of a good word for this; the best synonym I could think of was Uniqueness which isn't especially great.
Logged

Hello!  I am here to boogie.  Shall we?
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #8 on: December 09, 2008, 04:49:12 PM »

Hmmm yes, but it seems like it would be much harder to humiliate someone with music, so I don't think that should be a category. Maybe just overall awesomeness?
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
neon
Level 10
*****


DOHOHOHOHO


View Profile
« Reply #9 on: December 09, 2008, 04:52:40 PM »

Quote
much harder to humiliate someone with music

are you suuuuuuuuuuuure?
Logged

reetva
Level 5
*****

Bee dee bai do beeeee


View Profile
« Reply #10 on: December 09, 2008, 04:54:13 PM »

Hmmm yes, but it seems like it would be much harder to humiliate someone with music, so I don't think that should be a category. Maybe just overall awesomeness?
Hehe. Good point. The awesomeness thing sounds good. Just be sure to include writing as an art form.
Logged

Hello!  I am here to boogie.  Shall we?
policedanceclub
Level 10
*****


POLICEDANCECLUB


View Profile
« Reply #11 on: December 09, 2008, 05:27:45 PM »

Oh man this is so awesome!

I can't wait to insult someone and start a duel.
Logged
andy wolff
Level 10
*****


-------


View Profile
« Reply #12 on: December 09, 2008, 06:46:10 PM »

this is so full of amazing i'ma probably asplode

also, what does the Dueler's Code say about using Game Maker
Logged

Bob le Moche
Level 0
***



View Profile WWW
« Reply #13 on: December 09, 2008, 06:48:42 PM »

Quote
much harder to humiliate someone with music

are you suuuuuuuuuuuure?
There is only one way to settle this!
Logged
Bennett
Jinky Jonky and the Spell of the Advergamez 3
Level 10
*



View Profile
« Reply #14 on: December 09, 2008, 06:49:26 PM »

I'd guess you can use whatever you like, but you'd have more honour if you wrought the game in machine code, reaching into your computer's drum memory with a bar magnet to flip the eeproms one by one.
Logged
andy wolff
Level 10
*****


-------


View Profile
« Reply #15 on: December 09, 2008, 06:52:13 PM »

sounds like a plan
Logged

Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #16 on: December 09, 2008, 09:27:53 PM »


Does anyone want to have a friendly duel to kick things off?  Gentleman
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
policedanceclub
Level 10
*****


POLICEDANCECLUB


View Profile
« Reply #17 on: December 09, 2008, 09:28:32 PM »

I could have a go!
Logged
policedanceclub
Level 10
*****


POLICEDANCECLUB


View Profile
« Reply #18 on: December 09, 2008, 09:28:47 PM »

at dueling  Well, hello there!
Logged
Ivan
Owl Country
Level 10
*


alright, let's see what we can see


View Profile
« Reply #19 on: December 09, 2008, 09:31:19 PM »

Very well, sir, consider yourself challenged!  Cool

Now, since this is a friendly duel and we don't have a subject of contention, I say we pick a theme that we both like and then take 48 hours to make it. What say you?
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
Pages: [1] 2 3 ... 13
Print
Jump to:  

Theme orange-lt created by panic