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TIGSource ForumsCommunityDevLogsUpside-Down Dimensions devlog
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Author Topic: Upside-Down Dimensions devlog  (Read 21225 times)
hydra
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« on: March 15, 2014, 02:57:28 AM »

‎Upside-Down Dimensions‬ is now live on Steam Early Access and being updated on weekly basis to make it come to a steady release candidate.

You can find the game on Steam You can find the game at our steam page Upside-Down Dimensions Steam Page









Hello all,

we will be trying to tell all the process that will take us through the development of Upside-Down Dimensions over the next months.

Upside-Down Dimensions is a colourful game set in a wonderful world of papercrafted and origami creatures existing somewhere in the Japanese medieval age. A fantastic world that sees black clouds in its horizon...

Here are two first screenshots to open the curiousity and feedback over to the game.





More information on our webpage:

http://www.hydra-interactive.com
http://twitter.com/hydrainteractiv
http://twitter.com/upsidedown_game
« Last Edit: September 12, 2017, 09:49:29 AM by hydra » Logged
locknic
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« Reply #1 on: March 15, 2014, 04:14:50 AM »

I have no idea what I'm looking at, but it's really pretty!
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Agent Echo
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« Reply #2 on: March 15, 2014, 04:48:57 AM »

I like the cardboard and paper look. It reminds me a bit of Little Big Planet. Smiley
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mirrorfish
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?!?! ... It's just a box.


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« Reply #3 on: March 15, 2014, 05:33:49 AM »

+1 for the paper / origami look, great match with the asian theme too.
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hydra
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« Reply #4 on: March 15, 2014, 06:12:12 AM »

The screenshots are ingame captures without any kind to posproduction, hot directly from the build.

We have spent a lof time researching how to really give the impression of dealing with the look&feel of japanese paper textures.

We are pretty much very happy with the results, and we are not even where we want to be, which means that we have still a lot of work in fine tuning.

We will be giving more details about the game and its mechanics in the upcoming days, but I think that it will be a breeze of fresh air.

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JosephElliott
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« Reply #5 on: March 15, 2014, 08:10:05 AM »

One of the prettiest games I've seen in a while. Love the look of this!
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hydra
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« Reply #6 on: March 15, 2014, 08:21:01 AM »

Thanks a lot. We have tried to put our maximum care and knowledge into it, expecting that people would like it.
For us it is very good to see that it seems that we have at least achieved one of our goals, now let's hope that people will love it also for the fun that it will have if we are able to develop it as we want.

Regards,

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Calined
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« Reply #7 on: March 15, 2014, 10:46:22 AM »

whjoaah this is so papery/cardbordy and nice! D=
you reeally got that feel over^^
i didn't know it was possible so "easily" in 3d o.o
(probably lotso ambient/radiosity light?)
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HellaciousPuppy
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« Reply #8 on: March 15, 2014, 03:30:18 PM »

Looks really fantastic. I too got a little big planet vibe. Great stuff!
Did you bake in ambient occlusion? It all looks so real.
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hydra
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« Reply #9 on: March 16, 2014, 02:16:50 AM »

Good eye, we use a lot of different effects one them effectivly being the ambient occlusion baked. The materials are also very important, as well as the characters were conceptualized.
Our main goal as trying to get that sense of really be looking at a real papercrafted or origami characteres.

Cheers
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Graham-
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« Reply #10 on: March 16, 2014, 03:32:29 AM »

All I gotta say is don't fuck up gameplay. That would diss your art. "Holy fuck" was my first reaction. (That's positive)
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hydra
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« Reply #11 on: March 16, 2014, 11:48:19 AM »

Smiley very pragmatic answer, and I can say that it will try at our max to standup to the same level with the gameplay than with the art direction.
We will be giving more info in the upcoming days, but I can say, that we think that the gameplay will be very innovative and blend  different genres into unique and fun gameplay proposition.

One of the reasons that we are also coming into the indies forums is precisely to collect feedback from other developers and players as to move the development inline with the expectations.

Cheers.
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Graham-
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« Reply #12 on: March 16, 2014, 01:46:14 PM »

gl
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hydra
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« Reply #13 on: March 17, 2014, 11:30:13 AM »

you can see a couple more of screenshots at our website http://www.hydra-interactive.com


cheers
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hydra
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« Reply #14 on: March 19, 2014, 10:46:03 AM »

We have been working hard on the press release pack, and we are now selecting the gaming sites to be have it sent.
If there is any gaming site in this forum and could be interested in receiving the info, just ping me, and I will send you the links to press pack.

Cheers.
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ARRD-ART
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« Reply #15 on: March 19, 2014, 11:51:33 AM »

Wow! Looks wonderful!
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hydra
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« Reply #16 on: March 20, 2014, 12:05:26 PM »

Thanks a lot. More material is about to be published, we are making ready a new bunch of screenshots aswell as more information on the storyline and game features.

Cheers
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hydra
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« Reply #17 on: March 21, 2014, 03:42:11 PM »

A couple of new screenshots for our game Upsidedown Dimensions





Hope you like it.

Cheers
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Cristiano Vitorino
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« Reply #18 on: March 23, 2014, 11:24:42 AM »

Very unique art style : ) Looking forward for a gameplay glimpse.
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hydra
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« Reply #19 on: March 24, 2014, 12:51:47 AM »

We are putting together a trailer for the game that will showcase some of the mechanics.

Regards,

D.
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