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April 25, 2024, 04:07:15 PM

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TIGSource ForumsCommunityDevLogs24 Killers
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Franklin's Ghost
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« Reply #100 on: October 26, 2014, 02:29:03 AM »

Sounding good. Interested to know what the roommates thing your working on means?
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Lux
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« Reply #101 on: October 26, 2014, 04:13:33 AM »

I remember this from Kickstarter! Best of luck, looks like you've got something unique on your hands.
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Happy Shabby Games
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« Reply #102 on: December 22, 2014, 12:44:32 PM »

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siskavard
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« Reply #103 on: December 22, 2014, 02:09:26 PM »

<3 !
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eigenbom
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« Reply #104 on: December 23, 2014, 05:32:06 PM »

Looking rad and love the fan art :D
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Happy Shabby Games
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« Reply #105 on: February 17, 2015, 05:41:17 PM »

despite the silence of the devlog, i've been working a ton on this

here's what i've been up to:


desalination plant



graveyard



i'm currently fleshing out the new night club and its pilot, moon




she crashed on the island and converted her ship into the town's main hangout


i've also added a system that plays different walking sfx depending on what material you're on. you can watch how i handled that here https://www.youtube.com/watch?v=G7xKaJ4lFmo&feature=youtu.be

there's narrative progress as well, but i can't share much of that

if you want to see more of the game, i do art on my stream from 7pm to 9pm PST. come say hi http://www.twitch.tv/todluk
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bsp
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« Reply #106 on: February 17, 2015, 06:21:45 PM »

looking certified good man
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Rat Casket
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« Reply #107 on: February 17, 2015, 07:07:22 PM »

all praise Todd Luke
the one true Godd Luke
amen
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Irock
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« Reply #108 on: February 17, 2015, 09:48:21 PM »

this game is so stylin
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Happy Shabby Games
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« Reply #109 on: February 19, 2015, 06:20:04 PM »

ty guys!

some new friends



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john sandoval
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« Reply #110 on: February 19, 2015, 06:51:39 PM »

d a n g todd this looks sick as hell
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Happy Shabby Games
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« Reply #111 on: February 23, 2015, 06:03:10 PM »

t y j o h n


i've been working on a little transition scene for an event at the desalination plant. here's a couple larger wip anims for it

giant metal lid that closes the plant's connection to the ocean



this is the sea goddess. she supplies you with water to do various things around the island

that water won't be in the final anim




a few new monsters i did on stream recently


iron oyaji in the middle is my favorite so far

i'll be streaming again in an hour or so if anyone wants to come by. most likely doing more monster art. link's in my signature
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Happy Shabby Games
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« Reply #112 on: March 18, 2015, 03:39:37 PM »

been working on animations for the cafe story arc and improving the ui

this guy's almost done

he's going to be carrying the player around at one point in the game, so i tried to make the legs arced forward a bit


the inventory is now sorted into four categories: consumables, key items, photos, and junk. my next task is to add a short animation for the current tab as you switch over. so the tongue would flick, star would spin, camera would click, paper clip would clip

the inventory elements scale depending on how many items i want to be visible at once. the gif shows 4, but that may need to change as the game progresses
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eigenbom
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« Reply #113 on: March 21, 2015, 02:58:12 PM »

Your art is becoming really great TDLK, i love it.
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Happy Shabby Games
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« Reply #114 on: February 08, 2023, 05:39:40 PM »

It's been a minute...

24 Killers will be available March 9 2023 on Steam for PC in English and Brazilian Portuguese.

https://store.steampowered.com/app/1668310/24_Killers/





Please share with your friends and wishlist so you can check the game out when it releases. Looking forward to everyone being able to enjoy 24K finally.
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Irock
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« Reply #115 on: February 08, 2023, 06:41:27 PM »

Congratulations Todd! The game looks good.
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