Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411508 Posts in 69374 Topics- by 58430 Members - Latest Member: Jesse Webb

April 26, 2024, 09:48:07 AM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsJobsPortfolios[Paid only] Unity/C# Developer - Experienced, friendly
Pages: [1]
Print
Author Topic: [Paid only] Unity/C# Developer - Experienced, friendly  (Read 3173 times)
barley
Level 2
**



View Profile WWW
« on: October 10, 2014, 09:17:42 AM »

Available for work!

Years of experience in gamedev, with the last few years spent doing freelance/contract work.

Skills: Unity/C#, Python, Lua, HTML/CSS/JS (gamedev and webdev)

Happy to talk through your project with you to work out a solid quote, or just help you in the right direction with your plans.

Unfortunately I can't do wholly revenue share at this point.

You can get me on TIGS, or email me at [email protected].

Portfolio...ish

I've worked on a lot of little projects, like these Ludum Dares (click to go to them) - I'm not much of an artist:



And an unfinished prototype space RTS:


And (previously) Cloudface:


Doing work on Fit Fred
« Last Edit: July 26, 2018, 06:25:58 AM by barley » Logged

robby12
Level 0
**


View Profile
« Reply #1 on: October 13, 2014, 04:23:19 PM »

Hey my team and are looking for a programmer that knows that Unity engine. Our project is pretty small and our payment is through  revenue sharing. We all split the money made evenly. Email me at [email protected] if you have any questions.
Logged
barley
Level 2
**



View Profile WWW
« Reply #2 on: November 21, 2014, 03:22:09 AM »

Currently contracting on a project part-time, so I'm still available for work but only part-time!

 Tiger
Logged

barley
Level 2
**



View Profile WWW
« Reply #3 on: December 21, 2014, 08:09:35 AM »

Quick update - took part in Ludum Dare #31 and made Shooting Things in Space, a tactical RTS/space-shooter combo.



Here's a link straight to the game.

Still available for part-time work! Noir
Logged

barley
Level 2
**



View Profile WWW
« Reply #4 on: July 23, 2015, 12:45:55 AM »

I'm open for work now!
Logged

barley
Level 2
**



View Profile WWW
« Reply #5 on: August 02, 2015, 06:36:28 AM »

I've just taken on another contract, so I'm busy for now. Get in touch to talk about your project, though, and I'll figure something out as soon as I'm next available!
Logged

barley
Level 2
**



View Profile WWW
« Reply #6 on: September 14, 2017, 04:46:04 AM »

It's been a while, but I'm available for (paid) work again!

Get in touch!
Logged

flatingo
Level 0
**



View Profile WWW
« Reply #7 on: September 16, 2017, 09:50:57 AM »

You have Golden hands. Good job. You thought of becoming an independent developer and make the game alone?
Logged

barley
Level 2
**



View Profile WWW
« Reply #8 on: September 18, 2017, 12:37:26 AM »

You have Golden hands. Good job. You thought of becoming an independent developer and make the game alone?
Hah, thanks. Yep I do work on my own games from time to time, but most of the time I have to do freelance work to pay the bills  Smiley
Logged

barley
Level 2
**



View Profile WWW
« Reply #9 on: November 30, 2017, 12:01:25 PM »

All booked up for the near future.
« Last Edit: July 02, 2018, 04:50:08 AM by barley » Logged

barley
Level 2
**



View Profile WWW
« Reply #10 on: July 02, 2018, 04:50:14 AM »

I'm available again! Toast Right
Logged

barley
Level 2
**



View Profile WWW
« Reply #11 on: July 26, 2018, 06:25:06 AM »

I forgot to say that I wasn't available, but after being booked up for the past few weeks I'm now available again. Hand Any Key
Logged

Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic