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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)Archived ProjectsIndie BrawlIndie Brawl: Iji [DONE]
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Author Topic: Indie Brawl: Iji [DONE]  (Read 110886 times)
William Broom
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« Reply #580 on: December 16, 2009, 05:32:44 PM »

Pretty much. We could have a charging animation for the nuke though.
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Soulliard
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« Reply #581 on: December 16, 2009, 06:15:18 PM »

We need a charging animation for the nuke. And then she will be done!

As an aside, Nikujin only needs two more animations (flip slash and staff spin) before he is done, too.

Depending on how things go, there could be five completed characters in the next release.
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Winterous
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« Reply #582 on: December 16, 2009, 06:50:16 PM »

I think a sweet charging animation for the Nuke would basically be her gun glowing blue.
I mean, having a glow at the end of the gun would seem silly, because she's not exactly shooting anything, just expelling death.
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ArdentSideburn
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« Reply #583 on: December 16, 2009, 07:13:49 PM »

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Winterous
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« Reply #584 on: December 16, 2009, 07:19:12 PM »


Aah, that works too!
...
In fact, that's better than my idea.
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Soulliard
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« Reply #585 on: December 16, 2009, 07:46:50 PM »

 Tiger IJI IS FINISHED! Tiger
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Thewaether
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« Reply #586 on: December 16, 2009, 07:48:32 PM »

 Coffee Coffee Coffee
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NickCarney
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« Reply #587 on: December 16, 2009, 08:06:50 PM »

Yay, so do you know when the next build will be released? 
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Soulliard
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« Reply #588 on: December 16, 2009, 08:52:05 PM »

Some time this weekend. My winter break begins on Saturday, and it will only take a few hours to wrap everything up.
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NickCarney
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« Reply #589 on: December 16, 2009, 08:57:56 PM »

I don't know if i can wait that long  Crazy

Are there going to be any new stages in it?
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Soulliard
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« Reply #590 on: December 16, 2009, 09:24:08 PM »

It's unlikely. I may release another version shortly afterwords. The Rescue the Beagles, Knytt, Untitled Story and Seiklus stages are all complete enough that you might see them in WIP form sometime soon.
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NickCarney
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« Reply #591 on: December 16, 2009, 09:27:13 PM »

So this update will only have Iji and the tigbox?
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Blaizer
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« Reply #592 on: December 17, 2009, 03:51:47 AM »

Don't forget that the Velocithor still needs an edit. The Shocksplinter also needs those decorative sparkles.

Iji is not yet done guys...
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Mogget
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« Reply #593 on: December 17, 2009, 04:23:57 AM »

Iji is not yet done guys...

Shhh... they don't know yet.
Seriously, though, they're just minor details, and most likely 70% of people playing won't even notice them, unless they're fooling around with attacks. I'm usually the one to nitpick about things like this, but this time, just let the people be happy something is done. Being done is a state that is achieved way too seldom.
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« Reply #594 on: December 17, 2009, 05:54:20 AM »

The Shocksplinter also needs those decorative sparkles.

Goshdarnit if I don't keep reading "Shocksphincter".
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Soulliard
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« Reply #595 on: December 17, 2009, 09:27:34 AM »

So this update will only have Iji and the tigbox?
Facepalm

Among a short list of changes-
-Added Lyle
-Characters have been rebalanced
-Some characters have new move lists (Iji)
-Added all the new character animations
-Changed the jumping physics and modified nearly every aerial attack in order to make the controls feel less stiff.
-Changed the knockback calculations
-Added an option that removes health bars, so you can only win through knocking your opponent off the stage
-Added handicaps
-Characters generally move faster
-Added the TIGBox and several other new items
-Added a priority system
-Other stuff I probably can't remember

Iji is not yet done guys...
Sure she is. She doesn't need any of the stuff you suggested. She has all necessary code, animations and sounds. We could lock this thread today and never work on Iji again, and she would be fine.

Now, if you would like to add more, that's fine (and I would encourage it), but that's just modifying an already finished character.
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Veo
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« Reply #596 on: December 17, 2009, 10:06:35 AM »

 Actually she really is not done she doesn't have an Idle
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Soulliard
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« Reply #597 on: December 17, 2009, 10:24:44 AM »

...

You're right.

Still not gonna change the title though.  Smiley
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shig
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« Reply #598 on: December 17, 2009, 12:35:45 PM »

She's done for a first release, but I'm sure we'll want to change/add stuff when we begin working on PERFECT WORLD EDITION.

For example, making slightly edited sprites for aerial attacks instead of using the standing ones.
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Soulliard
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« Reply #599 on: December 17, 2009, 03:41:25 PM »

That's the idea. There's always room for improvement, especially for a newly released character, but everything we need is accounted for.
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